I decided to try and create a day/night system on my own without using or even looking at a tutorial. So far, it works pretty well the only thing that gives me problems is interior cells. I came up with a fix that involves storing the timer time in a variable as well as restoring it. What I would like to happen is have the game measure the amount of time you've spent inside the cell. Then, it will calculate how much time should have passed out side and determine what stage in the day time cycle you should be in. I can do all of that . . . the problem is restarting the timer using variables for the values. Is this possible WITHOUT scripting? If not, can someone give me a hand in that department?
Anyone?
Ok, I did some more search around and I found a clock tutorial by bluexX and decided to go the route of the all out variable timer. Seems to work fine now.