NOTE: this will not constantly show the time.
DEMO -
http://www.geocities.com/tsunokiette/Clock.zip
Variables Needed- (4)
*Frames_Passed
*Seconds
*Minutes
*Hours
Switches Needed- (3)
*Clock_Set
*AM
*PM
Common Events- (4)
*Set_Clock
*Clock_Proccessing
*Show_Time
*Clock
Now, the longest part is the Set_Clock event, the rest are really short.
Since I'm lazy (actualy I don't have the time ATM), I'll just give images -_-. The following are images of the events I used for each-
SET_CLOCK (the longest by far)
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg96.imageshack.us%2Fimg96%2F3213%2Fset7bh.png&hash=60754425fb2801c67332fb47cda4464c085b0475)
CLOCK_PROCCESSING
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg96.imageshack.us%2Fimg96%2F4861%2Fpro8ii.png&hash=15667934c8b191f156a074c8b686ccdf6e6d031d)
SHOW_TIME
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg300.imageshack.us%2Fimg300%2F7357%2Fshow4jt.png&hash=e27cac78605940b6d837fa0f4c5674d8d69d4e3d)
CLOCK
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg96.imageshack.us%2Fimg96%2F4708%2Fclock7dt.png&hash=eb06f4c7c86fb31761f301b3a3126a44c59800ce)
Now for every event which is a clock, all you need to do is do the Call Common Event Command and call the CLOCK event.
You forgot the RGSS102E.dll file
Quote from: RPGPersonellYou forgot the RGSS102E.dll file
Not if I want to encourage people to buy the legal version.
*bump*
Maybe I'll post an in depth tut on how to actualy make one later...
Oo
didn't i make something like this months ago?
indeed i did :O
btw you forgot the tinting on the day/night switching ~_~
should have para show time too and use a button to condition the showing of the clock
(lol but with those it will be exactly the same as mine ~_~)
Quote from: blueXxOo
didn't i make something like this months ago?
indeed i did :O
btw you forgot the tinting on the day/night switching ~_~
should have para show time too and use a button to condition the showing of the clock
(lol but with those it will be exactly the same as mine ~_~)
rofl, that's why this is a simple clock
Didnt you have a script for this a day or two ago?
Quote from: TsunokietteQuote from: RPGPersonellYou forgot the RGSS102E.dll file
Not if I want to encourage people to buy the legal version.
Point taken... :|
Erm, 1 error lol. Didn't see it comming-
conditional branch (Switch AM ON)
-am off
-pm on
end
conditional branch (Switch PM ON)
-am on
-pm off
end
It will always remain AM this way *laughs*
To fix just add a label called end and jump to it -
conditional branch (Switch AM ON)
-am off
-pm on
-jump to label (end)
end
conditional branch (Switch PM ON)
-am on
-pm off
end
label (end)