http://i1.luelinks.net/i/n/425ed71d469f3d8e32b96393668c8f6b/call-of-duty-4-modern-warfare-20070613003850577.jpg
http://i1.luelinks.net/i/n/8f246689c283ec5d16c57eb88f24580f/call-of-duty-4-modern-warfare-20070613003852014.jpg
http://i2.luelinks.net/i/n/9aa9abcd92057f01194ae084141e2f4f/call-of-duty-4-modern-warfare-20070613003853388.jpg
http://i3.luelinks.net/i/n/e50b29a7161420d5987f84341993a02e/call-of-duty-4-modern-warfare-20070613003856277.jpg
from IGN preview
More impressive is that all of this works in a frantic environment. The chaos of modern warfare has AI Marines screaming ooh-rah as gunfire echoes through the ruins of a Middle Eastern city. There are explosions left and right, enemies around every corner, helicopters spinning out of control and crashing in a fiery wreck. And all of it happens at 60 frames per second. It's fair to say that what we saw of Call of Duty 4 was a greater graphical feat than Epic's Gears of War. The trailer released in April was in-game footage and not some CG magic. The screenshots posted are, in fact, exactly what the game looks like. It's not a trick; Call of Duty 4: Modern Warfare really looks that good.
Possibly total redemption from the rehash that was CoD3.
and it's coming out this year. *nerdgasm*