1) What folder do I upload?
2) How do I end the demo so the player can't play any further?
1) The folder with every thing in your game.
2) i dunno, add like some text that says end of demo and prompts the save menu.
Can I have you test it to see if the demo works?
Sure.
Thanks. It's taking a little bit to upload.
Is it done?
Here you are:
http://www.megaupload.com/?d=OP5X9HY6
100 megs. 0-o
Iget the an error the file superphillip cannon be opened the second I run the game. :\
Indeed. Fun stuff.
Also it seems to be missing some chipsets...
How so?
Maps that are all black.>_<
Quote from: Qig on June 08, 2007, 12:46:42 AM
Maps that are all black.>_<
All right, I think I know what the problem is. I need to save the maps from the RTP to the Resources folder.
I had saved all the chipsets into the RTP folder.
It'll take a little longer now. :-\
Just upload the chipsets, not the whole game.
Also notice no characters learn any skills.
100 MB... Did you add any custom music?
Quote from: Qig on June 08, 2007, 12:55:12 AM
Just upload the chipsets, not the whole game.
Also notice no characters learn any skills.
They're not supposed to. You buy skills at the skill shop.
And yeah, I added custom music. There's probably a way to shorten the amount of memory it takes.
I am just oblivious to what that is.
Well, certain music extension files (done by conversion tools) shortens the memory (if not in the format already). Don't ask me what the extension is, let alone where to get the tool.
Quote from: mastermoo420 on June 08, 2007, 01:19:46 AM
Well, certain music extension files (done by conversion tools) shortens the memory (if not in the format already). Don't ask me what the extension is, let alone where to get the tool.
Well, it seems that that's for a whole 'nother topic. heh
EDIT: Here we go:
http://www.megaupload.com/?d=SEC3FE8A
Then watch something else will be missing. :tpg:
Oh its missing a file called SuperPhillip. 0-o
Also some monsters.
I moved everything from the RTP file to a different folder.
I'll have to reupload the whole thing though.
If I had a means to condense the mp3 files I could make it a faster download/upload.
I can wait. lawls
Quote from: Qig on June 08, 2007, 10:49:37 PM
I can wait. lawls
With how big the file size will be, you will. ;8
Is it done? lawls
Not even halfway. I really need an answer on how to cut that down (audio-wise). :=:
Not use MP3's?
And use midis instead.><
No, I want the mp3s. ;)
MIDI takes very little space, if the music is from a game, go check out some websites line http://www.vgmusic.com....thats why i dont use MP3 for my game.
I'm pretty sure there's a way to condense the file sizes of mp3s: I just haven't discovered it yet.
Regardless, Qig, try this out:
http://www.megaupload.com/?d=S7VTQ2PB
Still missing files.
Got it, but the graphics have green around them.><
Quote from: Qig on June 09, 2007, 01:58:55 AM
Still missing files.
Got it, but the graphics have green around them.><
I played through it without the RTP and fixed the missing graphics, but I have no idea what you're talking about with some graphics having green around them.
All righty. Try this one out:
http://www.megaupload.com/?d=19U5HN6B
Actually I got the old ne to work. lawls
Quote from: Qig on June 09, 2007, 11:01:28 PM
Actually I got the old ne to work. lawls
Son of a-- lol
What was wrong?
Did the demo work?
I have no clue what was wrong.
Awesome game BTW.
Any things you disliked?
If you want it so that the player can't play any further, make a event when the player can't play further and add the option ''game over''. It's on the third event page.
No, that's not good! Do a show picture of "The Demo Stops Here" or something but doing a game over will make them think, "WTF? I GOT GAME OVERED AT THIS CRUCIAL SPOT? ZOMGWTFBBQ??" Also, I think that was already solved. :P
@ SuperPhillip
http://www.dbpoweramp.com/
:)