If a character has no status ailments, it says [Normal] in the menu. Is there anyway to change it to [Healthy] or something similar?
Check the system tab, if it's anywhere it would be there.
If it's not, you can go through the scripts and look up "Normal" :P
I think I found it some where when I was tweaking stuff in the scripts.
EDIT:
Found it:
Window_Base Line 175
Quote#--------------------------------------------------------------------------
# * Make State Text String for Drawing
# actor : actor
# width : draw spot width
# need_normal : Whether or not [normal] is needed (true / false)
#--------------------------------------------------------------------------
def make_battler_state_text(battler, width, need_normal)
# Get width of brackets
brackets_width = self.contents.text_size("[]").width
# Make text string for state names
text = ""
for i in battler.states
if $data_states.rating >= 1
if text == ""
text = $data_states.name
else
new_text = text + "/" + $data_states.name
text_width = self.contents.text_size(new_text).width
if text_width > width - brackets_width
break
end
text = new_text
end
end
end
# If text string for state names is empty, make it [normal]
if text == ""
if need_normal
text = "[Normal]"
end
else
# Attach brackets
text = "[" + text + "]"
end
# Return completed text string
return text
end
So go into Scripts and find Window_Base and then find line 175 and replace Normal with what ever.
I recomend adding [Resolved] to the topic title now.
Quote from: Mexneto on May 11, 2007, 08:57:28 PM
I recomend adding [Resolved] to the topic title now.
Damn! You came here before me! >_<