i need help with condition
i want to make it so when a cetain condition activates when hp goes 15% or below
Use variables.
Make one variable = current HP
another variable = maxHP
Then multiply current HP by 100 and divide that number by max HP
Then set the condition so that that variable is less than 15
So, like this:
Control Variables: [XXX: HP %] = [Actor]'s HP
Control Variables: [YYY: maxHP] = [Actor]'s maxHP
Control Variables: [XXX: HP %] * (100)
Control Variables: [XXX: HP %] / Variable [YYY: maxHP]
Conditional Branch: [XXX: HP %] <= 15
<Whatever you want to happen
Branch END
im a noob so where do u go to do this
You place it in an event. Do you want your conditions to occur in battle, or outside battle is a question I should have asked first1. Also, by "where do u go to do this" do you mean in what type of event, or do you not know what an event is, or do you not know where to find variables and conditional branches?
1 I should have asked that first, because battle events have that condition as a default, and you set them up in the Troops Database. The solution I posted is for outside of battle
Let me give u the details
character:Magis....he's the only charcter i want this condition happing to
condition:rage(titleworking progress)......a b c d e sucseeabillity 100%
refects skills and cannot change eqiupment and evades attack
condition always abates after 7 turns
doubble attack defence agility inteligence
recover per turn 20%+8 hp and mp
presist after battle
and im no t good at events
like i dnt no how to stop events
and im using rpg 2003
I don't get it. So you want to inflict that state whenever your character is at less than 15% health?
I would advise against making such a state because it is totally imbalanced and makes him invincible, but whatever. You'd need to put that as an event in each battle event, and simply have it as condition: Actor: Magis less than 15% health and on Turn, then you'd just inflict that state.
less then ten%....im gonna change it but i need help
and i took of defelct and evade