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RMRK RPG Maker Creation => RPG Maker General => General Tutorials and Eventing => Topic started by: Joaocarlos on May 05, 2007, 06:08:53 PM

Title: [RESOLVED] CCOA's battle error
Post by: Joaocarlos on May 05, 2007, 06:08:53 PM
I'm using the CCOA´s side view script and I'm getting this error
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg519.imageshack.us%2Fimg519%2F2299%2Fprobqs5.th.png&hash=4f49dc699d9d4f52ed08416119df307fba05a4c3) (http://img519.imageshack.us/my.php?image=probqs5.png)

The arrow is upside down and I dont get any anything on the battle menu, but I can still use the battle options. How can I solve this?
Title: Re: CCOA's battle error
Post by: tSwitch on May 05, 2007, 06:23:12 PM
grab Blizzard's Tons of Addons, and turn on the Ultimate Font Override
(and shaded text if you'd like)

that should work.

as for the arrow, it's the windowskin, either the arrow will be up or down, it depends on the windowskin that you use.
try looking for one that has down arrows (but it'll be down on the enemies too)
Title: Re: CCOA's battle error
Post by: Kokowam on May 05, 2007, 06:43:57 PM
Quote from: NAMKCOR on May 05, 2007, 06:23:12 PM
as for the arrow, it's the windowskin, either the arrow will be up or down, it depends on the windowskin that you use.
try looking for one that has down arrows (but it'll be down on the enemies too)
Or... just open up the windowskin in paint and then just flip it. XD
Title: Re:[resolve] CCOA's battle error
Post by: Joaocarlos on May 05, 2007, 07:07:22 PM
I try that but now i get this error when i choose fight in the battle
??????'Add-ons by Blizzard'?2947??? NoMethodError ????????
undefined method ' actor='for:NillClass

Edit: ok i delete this from the add-on:
#==============================================================================
# Scene_Battle
#==============================================================================

class Scene_Battle
 
  alias phase3_setup_command_window_unique_command_later phase3_setup_command_window
  def phase3_setup_command_window
    phase3_setup_command_window_unique_command_later
    @actor_command_window.actor = @active_battler
    @actor_command_window.setup_command_name
  end
 

and now this ok... tks for the help