The RPG Maker Resource Kit

Other Game Creation => Program Troubleshooting => Topic started by: Silvess on May 04, 2007, 02:23:43 AM

Title: Permanent Deletion?
Post by: Silvess on May 04, 2007, 02:23:43 AM
Ok so I was very far into my game, just to find out that I need to make events stay gone!!

I have an event that requires a switch to be destroyed.Ok so when I finally get the switch activated, and I destroy the event, it works, but when I leave the map where the object was deleted, and come back to it, it's there agian, and I hafto destroy it agian!?! How can I make the darn thing stay deleted!?!
Title: Re: Permanent Deletion?
Post by: ChaosSpartan28 on May 04, 2007, 03:05:38 AM
On the first page of the event add:

Local Switch A = On (PK Version) or Self Switch A = On (Legal)

and dont put end event yet. On the second page

Preconditons( Local Switch A = On)
Trigger( Auto Start)
Events( End Event)

try that out

Hope it helps!
Title: Re: Permanent Deletion?
Post by: Silvess on May 04, 2007, 04:11:07 AM
Well I have a small problem.I dont see a Preconditions option in the event listings?
Title: Re: Permanent Deletion?
Post by: :) on May 04, 2007, 04:13:22 AM
top left in event box, not a command.
Title: Re: Permanent Deletion?
Post by: Silvess on May 04, 2007, 04:27:03 AM
Thanks guys! I got it finally! I am on my way!
Title: Re: Permanent Deletion?
Post by: Silvess on May 04, 2007, 07:18:19 AM
Oh! While i'm on the help subject, I better bring this up before I forget!

What is the exact diffrence between these three boxes in map design?

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi45.photobucket.com%2Falbums%2Ff54%2Fgradbobpt%2FBoxes.png&hash=87935fbd13e409144ffd47007c8597918466044c)
Title: Re: Permanent Deletion?
Post by: Deliciously_Saucy on May 04, 2007, 07:34:55 AM
They show the different layers of the map, in order of dominance of appearance. If you have a tree on the central layer it will appear over the bottom layer, and the invisible part of the tile will show through to the bottom layer.
Title: Re: Permanent Deletion?
Post by: Irock on May 04, 2007, 07:53:17 AM
Basically, the more left you are, the lower the object will (appear to) be. The one to the right is the event layer.
Title: Re: Permanent Deletion?
Post by: Winged on May 04, 2007, 08:42:14 AM
I think of it like real life...but the choices are down to 3 instead of unlimited...

Anyway, my version of describing it is that the orange page shows if it is the 1st layer, the 2nd layer or the third layer (the box is events which you can also map with). Depending on what layer you put an object it will be shown behind or in front of an image.

~Winged
Title: Re: Permanent Deletion?
Post by: Falcon on May 04, 2007, 10:00:01 AM
Someone needs to point him to one of those real basic tutorials, if he doesn't know layers or switches, there's probably a lot more he needs to know.
Title: Re: Permanent Deletion?
Post by: Winged on May 04, 2007, 11:18:23 AM
I say we left him off the lead and let him into the wild =]

~Winged
Title: Re: Permanent Deletion?
Post by: Silvess on May 05, 2007, 03:58:45 AM
Actually, I understood what those boxes did, but I was hoping someone would say there was a way to collide tile sets in there explanation. XD
Title: Re: Permanent Deletion?
Post by: Winged on May 05, 2007, 06:34:16 AM
Well, what exactly did you want to know about Tilesets?

~Winged
Title: Re: Permanent Deletion?
Post by: Silvess on May 07, 2007, 06:52:21 AM
If it was possible to use items from diffrent tile sets on 1 map?
Title: Re: Permanent Deletion?
Post by: ChaosSpartan28 on May 07, 2007, 10:45:58 AM
Excellent quetion.

http://rmrk.net/index.php/topic,16412.0.html

There you go. You dont have to use the entire tileset, just make sure it is alligned as explained in the tutorial