The RPG Maker Resource Kit
RMRK RPG Maker Creation => RPG Maker General => General Tutorials and Eventing => Topic started by: Boomer_FT on February 13, 2006, 12:25:03 AM
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Okay, searched the forums and all I got was some ideas on how to do it with events, but I was wondering if there's any way to do a script that applies each cypher you pick up during the course of the game to certain characters and books and whatnot?
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Store the Al Bhed text in a String
Use String operations to replace the letters that needs to be translated with their counterpart.
Information about String operations can be found here http://www.rubycentral.com/ref/ref_c_string.html
Store the resulting string into a variable.
This can then be displayed by using the normal message button under the events commands by typing '\v[x]' where x is the number of the chosen variable.
*WARNING*Using normal variable operations on a variable containing a String may cause the game to crash*WARNING*
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*WARNING* I already made this exact thing using only events and no problems *WARNING*
You have to make 26 seperate heroes and 26 seperate scripts or cyphers. And make a parallell process saying that if a certain script is held, change the hero name... you will need to make the messages say \n[001] or whatever though.
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Okay, searched the forums and all I got was some ideas on how to do it with events, but I was wondering if there's any way to do a script that applies each cypher you pick up during the course of the game to certain characters and books and whatnot?
Read that again and you'll probably notice why I haven't just linked to this:
http://www.crankeye.com/forums/viewtopic.php?t=5956
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I dont understand what you are saying.
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Okay, searched the forums and all I got was some ideas on how to do it with events, but I was wondering if there's any way to do a script that applies each cypher you pick up during the course of the game to certain characters and books and whatnot?
He wants a script, thus the reason he wasn't directed to your topic. He already found your topic and wants an alternate solution.
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XD How did I miss that? XD Sorry there.
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Quite all right. I've actually decided against using any Final Fantasy related things in my project... Trying to keep originality intact... :P
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Yea I decided that too but it would be a sweet script
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doesnt have to originate from final fantasy make up a new language
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Yeah, but the idea is Final Fantasy. Besides, I came up with a better idea. :P