The RPG Maker Resource Kit

RMRK RPG Maker Creation => RPG Maker General => General Tutorials and Eventing => Topic started by: Boomer_FT on February 13, 2006, 12:25:03 AM

Title: Al Bhed Script?
Post by: Boomer_FT on February 13, 2006, 12:25:03 AM
Okay, searched the forums and all I got was some ideas on how to do it with events, but I was wondering if there's any way to do a script that applies each cypher you pick up during the course of the game to certain characters and books and whatnot?
Title: Al Bhed Script?
Post by: Zeriab on February 13, 2006, 12:39:16 AM
Store the Al Bhed text in a String
Use String operations to replace the letters that needs to be translated with their counterpart.
Information about String operations can be found here http://www.rubycentral.com/ref/ref_c_string.html
Store the resulting string into a variable.
This can then be displayed by using the normal message button under the events commands by typing '\v[x]' where x is the number of the chosen variable.

*WARNING*Using normal variable operations on a variable containing a String may cause the game to crash*WARNING*
Title: Al Bhed Script?
Post by: Neko on February 15, 2006, 10:50:29 PM
*WARNING* I already made this exact thing using only events and no problems *WARNING*

You have to make 26 seperate heroes and 26 seperate scripts or cyphers. And make a parallell process saying that if a certain script is held, change the hero name... you will need to make the messages say \n[001] or whatever though.
Title: Re: Al Bhed Script?
Post by: Zeriab on February 15, 2006, 11:15:21 PM
Quote from: Boomer_FT
Okay, searched the forums and all I got was some ideas on how to do it with events, but I was wondering if there's any way to do a script that applies each cypher you pick up during the course of the game to certain characters and books and whatnot?

Read that again and you'll probably notice why I haven't just linked to this:
http://www.crankeye.com/forums/viewtopic.php?t=5956
Title: Al Bhed Script?
Post by: Neko on February 15, 2006, 11:57:26 PM
I dont understand what you are saying.
Title: Re: Al Bhed Script?
Post by: haloOfTheSun on February 16, 2006, 02:16:53 AM
Quote from: Boomer_FT
Okay, searched the forums and all I got was some ideas on how to do it with events, but I was wondering if there's any way to do a script that applies each cypher you pick up during the course of the game to certain characters and books and whatnot?


He wants a script, thus the reason he wasn't directed to your topic. He already found your topic and wants an alternate solution.
Title: Al Bhed Script?
Post by: Neko on February 16, 2006, 02:58:51 AM
XD How did I miss that? XD Sorry there.
Title: Al Bhed Script?
Post by: Boomer_FT on February 16, 2006, 07:12:37 PM
Quite all right. I've actually decided against using any Final Fantasy related things in my project... Trying to keep originality intact... :P
Title: Al Bhed Script?
Post by: Neko on February 16, 2006, 08:47:51 PM
Yea I decided that too but it would be a sweet script
Title: Al Bhed Script?
Post by: ahref on February 16, 2006, 09:20:24 PM
doesnt have to originate from final fantasy make up a new language
Title: Al Bhed Script?
Post by: Boomer_FT on February 17, 2006, 03:33:53 PM
Yeah, but the idea is Final Fantasy. Besides, I came up with a better idea. :P