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RMRK RPG Maker Creation => RPG Maker General => General Tutorials and Eventing => Topic started by: Yawgmothsbud on April 25, 2007, 04:23:19 AM

Title: [RESOLVED] Setting event priority
Post by: Yawgmothsbud on April 25, 2007, 04:23:19 AM
I just had an idea...I need to have an event go OVER one tile and BENEATH the one above it: In this case, a broken bridge event tile goes over a regular bridge tile, and underneath the rope suspension tile. While trying to figure out a way to do this, it occurred to me that it might be possible through scripting. Anyone else ever run into this problem, or have a solution?
Title: Re: Setting event priority
Post by: :) on April 25, 2007, 04:24:30 AM
make the bridge from events and puit ALWAYS ON TOP on.
Title: Re: Setting event priority
Post by: Yawgmothsbud on April 25, 2007, 02:32:49 PM
I had thought of that, but I figured it would put it over everything else...I got it to work right anyways though :lol: