Well... I dont even know where to start on how to try and explain this.. Well here goes.. Ok, I have skill called fire making and I want it to require 2 items, you must have the 2 items for this skill to work, I want this skill to be usable by the menu only not by battle. When u use this skill I want my animation to go off and make a fire infront of my character that will last for about 2 minutes then die out.
Is thier any way to do this,?
Thanks
Go to the animations and make a fire animation lasting for 2 minutes, now make a common event for the skill to use, double conditional branch for the 2 items and put what the skill does after those.
Wow. You summed up what I was about to say in 1 sentence.
I doubt anyone could understand what I was about to explain. LOL
:O_o: 2 minutes is a long time.
World of warcraft lol lemme guess.. You want the required items to be flint and tinder? XD