while I'm waiting for something to help me out with a game I'm making in RPG Maker 2003, I'm working on another game called Black Core in RPG Maker XP, but I would like some scripts that'll help make the game better
the first script I would like is a Limit Break System like the one in Final Fantasy VII but set up so it can use the skills from the database and the character can learn them at certain levels (like Fire Slash at Lv. 1, Power Break at Lv. 10 and so on) and also you can use an item to teach a Limit Break (like the Lv. 4 Limit Break in Final Fantasy VII), I don't know if this need multiple scripts though, I think it might though but I rather have just one script,
the next one is a capture system which I can integrate into a common event in a switch, where's what I'm talking about, during the game you can take requests that require you to either capture or kill a target, I've already tried an event based one but it didn't work, what I need it to do is that when the target's HP is at 10% of it's max HP, I want it to have a 70% chance to capture the target, if the HP isn't at 10%, I want it to miss every shot, if I can integrate the script into a common event, I should be able to fix up a skill that the character will be able to use during the battle
The last one is an Inn screen, I have had a look at the event and I couldn't find a "show Inn Message", I don't know if I really need a script or if anyone else as asked this, but I could use some help with this
I known I'm asking a lot and I know you have better things to do than sitting on a computer fixing up scripts like these for me but I would be incredibly thankful if someone can get me both of these scripts, thank you ;)
Inn needs to be done using events:
Show choices:
-Stay
- Change gold -100
- Change HP *party* full health
-Leave
-show message "alright"
1. http://rmrk.net/index.php/topic,14548.0.html
2. If you go to the Tools -> Database -> Monster Tab and at the bottom of the page when you select a monster you can set up certain conditions for each one. There are options for when monsters health is at a certain percent an event can be activated.
3. RMXP doesnt come with a built in Inn system like th Shop does. There are tutorials on how to set this up. Like what Nouman said above ^^
Yup, what they said. For the inn, you need to use a con. branch to see if the party has enough gold though.
Also, if you wanted to do the skill with just common events, you can set variables to Enemy HP and maxHP and do it that way as well.
thankyou, i'm sorry to do this but i also forgot to add this request but i also need a way to create a Ship and an Airship for XP, i need it to work just like the ones in RPG Maker 2003
There are tutorials on this and even a new one for ships. Please try the search bar.
http://rmrk.net/index.php/topic,9364.0.html This should help you out with mapping and stuff.
thank you, thank you, thank you so very much
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