The RPG Maker Resource Kit

Other Game Creation => Program Troubleshooting => Topic started by: j4ever on February 10, 2006, 09:26:47 PM

Title: Newbie question about \N[001] and the like
Post by: j4ever on February 10, 2006, 09:26:47 PM
I've learned that I can show a current data from the database in Message boxes by using a syntax.  I tried to show the current name of the hero by using this even code "\N[001]".  Just want to know if there are other event codes like this (e.g. HP, level, SP etc.)

P.S. I don't even know if they are really called event codes.  There are more like pointers or Ids of certain elements in the game.  Pls, I need to know this.

EDIT

I'm Sorry I've forgot to put that I'm using RMXP.
Title: Newbie question about \N[001] and the like
Post by: haloOfTheSun on February 10, 2006, 09:29:17 PM
Special Message Codes (http://www.crankeye.com/forums/viewtopic.php?t=534)

Since you didn't specify which maker you're using, I'll assume it's 2000 or 2003.
Title: Newbie question about \N[001] and the like
Post by: blueXx on February 11, 2006, 10:07:56 AM
well rmxp comes with... a minimized array of \X[Y] stuff

so here is what you might just wanna do:

by using \v[X] (x being the number in the database) you can show variables
you can save the amount of hp, sp, money, x tile, y tile, steps, time so on in a variable, then to show that thing you just do \v[X]

assuming you saved money in variable 23 the message goes:
you got \v[23] money