The RPG Maker Resource Kit

RMRK RPG Maker Creation => RPG Maker General => General Scripting => Topic started by: JustinAC on April 12, 2007, 02:49:10 AM

Title: Message through script
Post by: JustinAC on April 12, 2007, 02:49:10 AM
What is the easiest way to display a message on the screen using your game's message system but using a script call?
Title: Re: Message through script
Post by: :) on April 12, 2007, 02:51:44 AM
why would you need to display a message using script?
Title: Re: Message through script
Post by: RDissonant on April 12, 2007, 07:10:22 AM
I would like it if it showed 'Item Acquired : ...' automatically upon obtaining it, but that's just me. ^^

Otherwise, use events. :-P
Title: Re: Message through script
Post by: JustinAC on April 12, 2007, 11:51:47 AM
I understand that using events is much easier.  However, there are times when it is necessary to display a message in the middle of a run of script.  Not sure how the RGSS actually manages messages.  Looking for someone who does.
Title: Re: Message through script
Post by: JustinAC on April 27, 2007, 05:55:47 PM
Bumping this.
Title: Re: Message through script
Post by: Season In The Abyss on April 29, 2007, 04:41:23 PM
This will work only on map, else you'll have to create a Window_Message instance  :D
$game_temp.message_text = "My message\n"
Title: Re: Message through script
Post by: Kokowam on April 29, 2007, 07:22:14 PM
Well, I would just like to say that the events are all done by pre-made scripting, so I'm guessing that would be the easiest way...

I'M BACK, NOUMAN :bean: