ya ok first time i need help but lets see i have a set of events that makes the enemy chase the main char its a circle of events basicly but the bad guys wont go outside the circle and dont say phasing because that makes them able to walk over the buildings in the map if there chasing you so i cant think of another way to make the guys go over the events and stay out of the buildings if that makes sence...
Maybe a little more clarification would be helpful
ok ill try
i have a circle of events basicly that makes the bandit events move toward the hero but when the events hit the circle they cant move beyond it like theres and invisible wall blocking them.
so i tryed phaseing and it worked but they are able to run over the buildings in the area since they are chasing you.
what i need is a way for the bandits events to run over the circle of events but not able to run over solid objects such as buildings tree etc..
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fwww.freewebs.com%2Ftwinedged3%2Fmap%2520ex.PNG&hash=452010f93232e6bbb9baa705347182118e85f9ad) heres an image of what im talking about...
i hope that made it clearer..
just make the other events have the through thingy.. ?
OMG YOUR A FREAKING GENUS ;8 i cant believe i didnt think of that thx a lot snailer i LOVE YOU...lol