Is there anyway to have spells require certain items to use?
Ex:
Fireball: requires magic dust and flint
Cross Cut: requires a sword equipped.
Go into Scripts Database. My Add-on collection Tons of Add-ons has the add-on "EQUAP Skills". This script will allow you this feature.
Is that in the RM XP program? or do you have a link?
Quote from: Blizzard on March 26, 2007, 09:24:19 AM
Go into Scripts Database. My Add-on collection Tons of Add-ons has the add-on "EQUAP Skills". This script will allow you this feature.
http://rmrk.net/index.php/topic,8907.0.html
Ahhh... I've wanted this... I've tried it for a couple of days, trying to do it with events/common events but I failed...
Quote from: OFFTOPICLol...Blizzard changed his avatar to the pikalol that I found funniest XD
Alright, I am really new at this. I downloaded the Tons_of_addons. I took the text from that file when to the script editor when to main, and r-clicked and pressed insert. Then I game the script a name "Addons" and pasted the contents of the file into that window. Then I went through the code and changed everything that I wanted from false to true. Now what am I supposed to do?
Now you have to configure the features you want to use. Go down through the script and adjust the configuration sections of each feature you set to true. Now test your game to make sure they all work properly. Not that that script can be VERY buggy with other scripts, such as CMS (custom menu systems) and CBS (scustom battle systems).
how do u use the add ons thing? Just copy and paste it all?
What do you mean?
Then how do I set it up in the maker? Do I have to change the code or does it give some GUI in the RPG Maker XP gui?
The only thing you have to change is the "Configuration" areas for the features you plan on using and the "Configuration" area that turns different features on and off.