The RPG Maker Resource Kit

RMRK RPG Maker Creation => RPG Maker General => General Tutorials and Eventing => Topic started by: Hauko on March 15, 2007, 12:09:31 PM

Title: newb question
Post by: Hauko on March 15, 2007, 12:09:31 PM
im prolly gonna be called a newb and the answer will prolly be very simple but anyways how do i make it so when i say yes to a npc's question he wont ask it again? and also how do i make it so that the npc will give me something like gold after i kill something on a dif map?
Title: Re: newb question
Post by: kathis on March 15, 2007, 12:12:56 PM
Quote
im prolly gonna be called a newb and the answer will prolly be very simple but anyways how do i make it so when i say yes to a npc's question he wont ask it again?

Noob :P j/k  alright lets see here how to make it so an npc won't ask again

Switches are nice....
or varibles...make a new page to with a precondition with a switch (or what ever you use to make the condition true)

and make sure at the end of your "yes" it has something to compleat that precondtion.

Switch 1 : he said yes  for example
varible 0001: he said yes set to 1

its all up to you. Have fun ^_^
Title: Re: newb question
Post by: Hauko on March 15, 2007, 12:15:15 PM
Quote from: kathis on March 15, 2007, 12:12:56 PM
Quote
im prolly gonna be called a newb and the answer will prolly be very simple but anyways how do i make it so when i say yes to a npc's question he wont ask it again?

Noob :P j/k  alright lets see here how to make it so an npc won't ask again

Switches are nice....
or varibles...make a new page to with a precondition with a switch (or what ever you use to make the condition true)

and make sure at the end of your "yes" it has something to compleat that precondtion.

Switch 1 : he said yes  for example
varible 0001: he said yes set to 1

its all up to you. Have fun ^_^

is it possible you could simplify that lol
Title: Re: newb question
Post by: kathis on March 15, 2007, 12:18:18 PM
event name : man   
PAGE 1
perconditions (none)

Message: blah blah balh
choice yes /  no
yes handle:
message: go over to the hills
         and talk to mr. humpfree
switch 0001: talked to him - ON
no handle
message: what ever

Page 2
precondtions:
switch 0001  on

message: well what are you waiting for go see mr. humpfree



((thats a basic of it, what maker are you using there bud? 2000 ? 2003 ? XP ?
Title: Re: newb question
Post by: Hauko on March 15, 2007, 12:22:17 PM
im using xp im trying to make it so he dosent say something twice so cause when i say yes he gives me an item and i dont want people just saying yes a ton of time to get a bunch of that item
Title: Re: newb question
Post by: kathis on March 15, 2007, 12:27:38 PM
do you understand what I said in my last post? or do I need to elaberate?
Title: Re: newb question
Post by: Hauko on March 15, 2007, 12:28:00 PM
i understood its just not working i dont unerstand the
"Page 2
precondtions:
switch 0001  on" though
Title: Re: newb question
Post by: &&&&&&&&&&&&& on March 15, 2007, 12:31:34 PM

                   ~LINK~ (http://www.creationasylum.net/index.php?showtopic=6)
Title: Re: newb question
Post by: kathis on March 15, 2007, 01:00:20 PM
at the top of your event you will see "new page" if you click on that you will get page 2  Its like yoru event page oen (defult) but it will have a different reaction to the triggers depending how you set it.  one the top left coner you will see 2 boxes and beside it Switch click one and then select the switch you selected on page one

This means whey you talk to them again page 2 will be active becasue switch one is on