The RPG Maker Resource Kit

RMRK RPG Maker Creation => RPG Maker General => General Tutorials and Eventing => Topic started by: Fencerkid161 on March 11, 2007, 03:02:28 AM

Title: Timing
Post by: Fencerkid161 on March 11, 2007, 03:02:28 AM
On Xp is there any way to have an event happen once the timer goes off?
Title: Re: Timing
Post by: :) on March 11, 2007, 03:13:49 AM
yes, use conditional branch for timer time.
Title: Re: Timing
Post by: Fencerkid161 on March 11, 2007, 08:19:13 PM
sweet thanks
Title: Re: Timing
Post by: Fencerkid161 on March 12, 2007, 10:37:45 PM
Actually how do you do that?
Title: Re: Timing
Post by: :) on March 12, 2007, 10:41:09 PM
I was soon going to make a timer tut for cavein, here is one of the screenshots, hopefull it helps:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg409.imageshack.us%2Fimg409%2F2189%2Fcaveboomrv1.png&hash=ad825593190acc8ffa832cdf2963e83e678ed5e3)
Title: Re: Timing
Post by: Fencerkid161 on March 13, 2007, 12:28:37 AM
Im a total noob to Xp, so i dont even kno what conditional branches are... :P
Title: Re: Timing
Post by: TheCro on March 13, 2007, 12:57:55 AM
I think the basics of a conditional branch are: In order for this event to happen, You need this event to happen beforehand.