I'm having trouble with this:
How can i set an event where a timer starts and when it ends, another
event happens?
XP? It doesn't matter I don't think because the timer features are almost identical, though I think in 2k3 you have more than one timer, but basically, all you have to do is have the event which starts the timer also turn on a switch called, for example "Timer". Now, make an event which is called by that switch and have it as a paralell process which looks like this:
Conditional Branch: Timer 0 min 0 sec or less
Control Timer: Stop
<The event that you want to run>
Control Switch: Timer OFF
Branch END
That should work for whatever maker you are using
Thanx ;D
Since this topic is solved, add [RESOLVED] to topic title but leave topic open in case anyone else has questions/comments.