The RPG Maker Resource Kit

RMRK RPG Maker Creation => Projects => Abandoned Projects => Topic started by: Arrow on February 21, 2007, 02:13:54 AM

Title: Final Fight Engine
Post by: Arrow on February 21, 2007, 02:13:54 AM
If you're like me, you love beat-em-ups. More specifically, you love Final Fight. Nothing like getting Haggar to suplex some jackass street-punk, or using dean to smash Arby's face to a bloody pulp. Here's an example on how to recreate the good ol' days in Metro City.

http://files.filefront.com/Final_Fight_4gm6/;6780315;;/fileinfo.html

As far as I know, you don't need registered to run this thing.

(and it is still glitchy/unfinished. The enemy will NOT die, you CAN'T jump, and he WON'T fight back. He also won't fly most of the time on that last hit, and his life bar doesn't come up. I'll be adding mroe as I have time to do so, but for now this should be enough to teach you guys at least a little bit.)
Title: Re: Final Fight Engine
Post by: bulls84 on February 21, 2007, 02:16:11 AM
The use of the program is pretty good, I wanted to make a game like this myself. This helped me, because I really don't understand all those weird things in the objects like how to make health.
Title: Re: Final Fight Engine
Post by: Arrow on February 21, 2007, 02:24:37 AM
Bulls, comments like that are fine, but it would be appreciated if you explained WHY it was good. Posts like that don't help anyone to improve.
Title: Re: Final Fight Engine
Post by: 6shot on February 21, 2007, 04:16:42 PM
ooooh....a fighting game...that would be awesome. i gotta use this. i'll tell you what i think when i DL it and try it out.
Title: Re: Final Fight Engine
Post by: biohazard on February 21, 2007, 09:21:02 PM
I'm dling now, I am hoping for great things.
EDIT: I like it very much, but try to use wasd keys instead of arrow keys because they are more universal, and full screen isnt always a good thing.  I don't really see any glitches, and I plan to make and expand upon this.  Thank you for the great example.
Title: Re: Final Fight Engine
Post by: Arrow on February 21, 2007, 09:27:26 PM
Well, I've actually been trying to figure out how to make them customizable, but I haven't devoted TOO much time to that yet. I only made it full screen because I always do that personally. ;D More often than not, my new projects end up being PS2 Controller Compatible.
Title: Re: Final Fight Engine
Post by: biohazard on February 21, 2007, 09:35:30 PM
Yeah, a great addition would also be combo moves, though I could probably figure that out myself.
Title: Re: Final Fight Engine
Post by: Arrow on February 23, 2007, 01:24:27 AM
Combo moves....I could probably do that. Maybe end with a special strike or something.
Title: Re: Final Fight Engine
Post by: ferret522 on March 03, 2007, 12:56:28 AM
great style and thanks for the data im lost at making this customizable stuff well there is just 1 other problem that i caught u kinda need to make ikt so wen u leave the screen that has the computer still there u cannot go back to him the screen won't move left
Title: Re: Final Fight Engine
Post by: Arrow on March 03, 2007, 04:11:33 AM
Right. The reason it does that is to imitate the sort of cage match effect the old games would give you. They will never wander too far off, and you can't go backwards through the stage. Why? Well, I dunno, I was just mimicking the style. ;D

Good eye though, that'll come in handy for your own stuff. ;D
Title: Re: Final Fight Engine
Post by: biohazard on March 03, 2007, 04:46:18 AM
Did you ever play streets of rage? that was more fun than final fight I would say.
Title: Re: Final Fight Engine
Post by: 6shot on March 12, 2007, 03:14:12 PM
Quote from: biohazard on March 03, 2007, 04:46:18 AM
Did you ever play streets of rage? that was more fun than final fight I would say.

i would say marvel vs capcom 2 is better than both.
but hey, thats me...  ;8
Title: Re: Final Fight Engine
Post by: Arrow on March 12, 2007, 08:27:13 PM
That's a different style of game... -___-
Title: Re: Final Fight Engine
Post by: Nightwolf on March 13, 2007, 04:18:22 AM
brilliant game arrowone, just couldnt get the punch/kick controls ;-;