Is there a script that makes it so instead of the character sprites on the menu, it's a picture that you choose.
Here's what I mean:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fyamisiterawr.com%2Fimages%2Fscript_please.png&hash=fb7c4a709410196e1b6b6dc3ff955d56ca98c21f)
Just use a "faceset" script and use some other pictures instead of faces.
*hopes that he's not too late with answering*
Thanks! Is that in the script database?
Actually you merely need to change this line
draw_actor_graphic(actor, x - 40, y + 80)
into
draw_actor_face(actor, x - 40, y + 80)
in Window_MenuStatus. And add this code as well:
class Window_Base < Window
def draw_actor_face(actor, x, y)
if actor != nil and actor.character_name != ""
bitmap = RPG::Cache.character(actor.character_name + "_face", actor.character_hue)
src_rect = Rect.new(0, 0, bitmap.width, bitmap.height)
self.contents.blt(x - bitmap.width/2, y - bitmap.height/2, bitmap, src_rect)
end
end
end
Add it anywhere below the normal Window_Base.
The graphics go into the "Characters" folder. Give them the same names like the spritesets, but add _face at the end.
Oh thank you! ^^
*blizz to the rescue*
add resolved to the topic, Yami ;)
I'll include that little nothing of code in the next release of Tons of Add-ons. :) There are tons of people who need it, lol! That makes the name having a double meaning. xD
yeah, I love how your Nemesis menu automatically does that