I can't seem to get some of my objects solid.
I found this ultimate tileset thing with all the exterior tiles in one big tile, but it had no passability settings or anything (at least not that I know of ???)
So I made my own, safe to say I'm not very talented at it.
Heres the area I have trouble with, the character walks over the part inside the square, but the other parts are fine..
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg46.imageshack.us%2Fimg46%2F3082%2Fareaca7.jpg&hash=a020352a213545865b736a260c7db16b9b518edb) (http://imageshack.us)
Here are how my Passability and Directional Passability settings look.
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg46.imageshack.us%2Fimg46%2F9706%2Fpassabilitypj8.jpg&hash=738dc05924a3010fdca40e99cf30e2e8ffcfde80) (http://imageshack.us)(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg46.imageshack.us%2Fimg46%2F854%2Fdirpasscr0.jpg&hash=ac3fb313fb8a8eafb435a258af53c65b3c6dafb9) (http://imageshack.us)
Does anyone know where the problem might be?
Here is the tileset by the way, if that might be of any help.
http://img148.imageshack.us/img148/3556/ultimateexteriorum2.png (http://img148.imageshack.us/img148/3556/ultimateexteriorum2.png)
Looking at the arrow map I can't see why that wall you can walk though, I have fixed some of the arrow errors but I don't think that will help with the phasing.
~Do you have phase mode set on?
~Did you save the arrow map when you entered it?
~Is it JUST the part in the red square or is it the same with the area to the right of it?
I don't use the map you have but this is how I would format it, just save it to your come and zoom in so you can see better. The changes I've made shouldn't help your problem but I thought I'd put it in anyway. Just reverse what is circled.
Just answer the questions and I'll see if I can help you more. :)
I have no idea what Phase Mode is, but yeah I did save the arrow map and yes it's just the part inside the red square, everything else works just fine.
That's truly quite odd, as the area outside the map is using the same tilesets, right? And if you cannot walk over that area then something fishy is going on.....
Do you have any events in the location of the red square??
Just to make sure, in the area I circled, you are stopped from moving in the right areas?
In the circled area I just walk into a wall like I'm supposed to. I don't have any events there, although I did use the second layer for the edge since the first layer makes a white pointy thing.
Then you have most likely not set the second layer skins properly, just go to the Arrow set map and you will see two tabs, one for bottom layer, and the other for top ( second ), check and make sure the top layer arrows are set up correctly. If not, let me know.
I don't have this second layer thing you speak of.
I had that too once
did you made a map before this one ? and changed the tileset after ?
if so just delete all layers back to normal and remake it
Quote from: Elegy on February 06, 2007, 02:35:42 PM
I don't have this second layer thing you speak of.
Well that would be your problem, there are two layers to most skins , affect the second layer and you should be fine. :)
I made a map and changed tilesets, deleted everything and remade it, but this is the original map... And I've worked really hard on it. :'(
Hmmm...I've had this problem myself before. It bothered me. I remember resolving it...sort of. I found that when I put everything on the top layer, it worked just fine. Since all you need to do is make sure the character can't pass through the bottom of the cliff, put the bottom edge of the cliff on the top layer. And just to be safe, put it on the second layer, too. If that doesn't work, I'm at a loss...:)