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Other Game Creation => Program Troubleshooting => Topic started by: Karo Rushe on February 04, 2007, 06:54:43 PM

Title: Op Animation (Probably the Most Dumb Question in History of RMRK Has Ever known)
Post by: Karo Rushe on February 04, 2007, 06:54:43 PM
I want to make an Opening before every chapter in my project, the thing is...I get annoyed with the Teleportation moving before the Events even start...ANd If I left a Message it just interferes with the animation ?_? I wanted to make an AVI Opening, I couldn't because the script I used didn't work.

Then I tried Flash Animations...then again, no sucess, I don't think there was a Script for that.

Please...Help Me (W) (TToTT) (W) By the name of Silpheed, Nova, Griffinheart & Ataraxia, please. teach me how!!!!
I even put Wait for like 999 Frames and it still teleports!!!!

*Ends Dramatic Season*

Eh, help please? =0 I just need to do this.
Title: Re: Op Animation (Probably the Most Dumb Question in History of RMRK Has Ever kn
Post by: :) on February 04, 2007, 06:55:44 PM
use events believe me. just use wait/ switches to make sure everything goes in order
Title: Re: Op Animation (Probably the Most Dumb Question in History of RMRK Has Ever known)
Post by: Blizzard on February 04, 2007, 07:11:16 PM
Have you tried to tint the screen black?
Title: Re: Op Animation (Probably the Most Dumb Question in History of RMRK Has Ever kn
Post by: Karo Rushe on February 04, 2007, 07:38:22 PM
Quote from: Dr_Squidward on February 04, 2007, 06:55:44 PM
use events believe me. just use wait/ switches to make sure everything goes in order
I use Events for it...but I just need to figure out how to make it wait long enough to change to next Scene.

Quote from: Dr_eadful on February 04, 2007, 07:11:16 PM
Have you tried to tint the screen black?
?_? I can do that? *Smashes Head on a nearby wall 7 Times*
I'll try...will edit or post if I was able to do it or If I failed 0_e
Title: Re: Op Animation (Probably the Most Dumb Question in History of RMRK Has Ever kn
Post by: :) on February 04, 2007, 07:48:29 PM
use option "wait" and keep testing tilll time is right, or try "wait for moves completion" if and event is moving
Title: Re: Op Animation (Probably the Most Dumb Question in History of RMRK Has Ever kn
Post by: Karo Rushe on February 04, 2007, 09:18:21 PM
Quote from: Dr_Squidward on February 04, 2007, 07:48:29 PM
use option "wait" and keep testing tilll time is right, or try "wait for moves completion" if and event is moving
Trying is something...and spriting for the "Effects" is another...it's getting quite Harder...the more I think I wanted...the more harder it gets to make -_-