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RMRK RPG Maker Creation => RPG Maker General => General Scripting => Topic started by: Wafflekid on February 04, 2007, 03:56:43 AM

Title: Take out "Attack" option
Post by: Wafflekid on February 04, 2007, 03:56:43 AM
Is there a way to take out the "Attack" option in a battle. Like just have "Skill" and "Escape"? I can probably do it in database but can anyone tell me how?
Title: Re: Take out "Attack" option
Post by: Wafflekid on February 11, 2007, 05:21:03 PM
It's just taking attack option out of the game and only fighting with skill.
Title: Re: Take out "Attack" option
Post by: toriverly on February 12, 2007, 06:36:20 PM
http://www.hbgames.org/forums/showthread.php?t=11314
Title: Re: Take out "Attack" option
Post by: Wafflekid on February 13, 2007, 03:23:07 AM
Thanks but only that code that was given doesn't work. So can anyone help?
Title: Re: Take out "Attack" option
Post by: Wafflekid on February 15, 2007, 12:18:31 PM
bump
Title: Re: Take out "Attack" option
Post by: toriverly on February 16, 2007, 04:41:50 PM
Did you mean mine doesn't work or SS's [spirosethspawn or something lol]? Apparently mine won't work I know that.  SS's requires SDK.  Did you try both?
Title: Re: Take out "Attack" option
Post by: Wafflekid on February 16, 2007, 09:29:48 PM
Yeah. I just got errors.
Title: Re: Take out "Attack" option
Post by: Irock on February 16, 2007, 09:31:43 PM
Wafflekid. Please don't bump. Your thread isn't going anywhere.
Title: Re: Take out "Attack" option
Post by: nevfx on February 16, 2007, 09:34:08 PM
You might as well give up.
Title: Re: Take out "Attack" option
Post by: Tsunokiette on February 16, 2007, 09:46:22 PM
It's possible and really easy -- for someone with RPGMXP in front of them.
Title: Re: Take out "Attack" option
Post by: nevfx on February 16, 2007, 09:47:58 PM
Oh, tell us how then.
Title: Re: Take out "Attack" option
Post by: Tsunokiette on February 16, 2007, 10:00:55 PM
It involves scripting and pie.

No, really. It involves scripting and me eating pie.
Title: Re: Take out "Attack" option
Post by: Wafflekid on February 17, 2007, 03:19:55 AM
Well get on with it.
Title: Re: Take out "Attack" option
Post by: Blizzard on February 18, 2007, 06:43:03 PM
Quote from: toriverly on February 16, 2007, 04:41:50 PM
[spirosethspawn or something lol]

I am sorry for spamming, but I <3 you for that. rep++
Title: Re: Take out "Attack" option
Post by: Irgna on February 19, 2007, 11:33:07 PM
http://www.phylomortis.com/html/rgss.html (http://www.phylomortis.com/html/rgss.html)
Look for "Individual Battle Commands" or something like that. It might be in the archives, just click on of the "view all" links on that page.
Title: Re: Take out "Attack" option
Post by: Wafflekid on February 21, 2007, 12:38:43 PM
It doesn't tell me how to remove an option, just add them.
Title: Re: Take out "Attack" option
Post by: Irgna on February 21, 2007, 01:41:54 PM
Did you look at the first screenshot for it? It does have an option to remove options.
Title: Re: Take out "Attack" option
Post by: Wafflekid on February 21, 2007, 10:19:16 PM
Yeah it says to add this: $gmae_actors[7].battle_commands.delete("Attack")
Only it won't work and I don't know where to add it.
Title: Re: Take out "Attack" option
Post by: Irgna on February 21, 2007, 10:36:51 PM
Quote from: Wafflekid on February 21, 2007, 10:19:16 PM
Yeah it says to add this: $gmae_actors[7].battle_commands.delete("Attack")
Only it won't work and I don't know where to add it.
On the starting map, make a parralel process event and choose "Call Script," its in the bottom-right corner of the last page, and put: $game_actors[7].battle_commands.delete("Attack")