I'm just in the beginning stages of this game and I'm interested in people's opinion of my level design so far. The story to this point involves the hero being thrown into the game right from the start with little instruction but to head for the city gates and prepare for war. It's dark because you're awoken in the middle of the night by the empress residing over your villiage recruiting you for war. Unfortunately I'm no farther than that. :P Any critisism and/or praise is greatly appreciated. :D Thanks
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi37.photobucket.com%2Falbums%2Fe51%2FSol_Sol22%2FBeginning.jpg&hash=401f6df650f66ed7004dacb71db9af4cad0ca139)
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[Edit] Added 3 Red Frogs And Various Colored Butterflies To The Bottom Screenshot... It may not look like much but as you're playing the game it comes together nicely.
Looks good. Could use some work, but looks good.
The last two screenshots need some life.
I like it, mapping is alot better then most new games here show.
Nice use of light/no light...like Morrowind said, the last to need something more, the last one needs the most. But they are well done, goodluck.