The RPG Maker Resource Kit

Other Game Creation => Game Creation General Chat => Topic started by: kai on January 22, 2007, 11:23:37 PM

Title: Type of battle system.
Post by: kai on January 22, 2007, 11:23:37 PM
You know when you can attack the monster and be attacked without
going into a battle mode?
I think it involves common events, switches and condition branches
but I still need a bit of help on this. Could anyone tell me some
games that have it so I could look. Or maybe give me a short
tutorial?
Title: Re: Type of battle system.
Post by: Blizzard on January 23, 2007, 11:12:57 AM
It's called ABS, Action Battle System. You can try to find a script somewhere (there are even a few on this forum) if you are using RMXP. It's rather hard to make with bare events and it also lags a lot that way.
Title: Re: Type of battle system.
Post by: :) on January 23, 2007, 02:28:43 PM
links kai to blizz's own abs...

http://rmrk.net/index.php/topic,9533.0.html
Title: Re: Type of battle system.
Post by: Blizzard on January 25, 2007, 02:08:38 PM
;D
rep++