Well, I now got a new hobby of learning how to make my own sprites. Doing things pixel by pixel is hard (Not saying I ever thought it was easy) So today I sat down and tried making my own. Here is how I did, not great but in my oppinion I didn't do too bad.
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi69.photobucket.com%2Falbums%2Fi43%2FArlins_pics%2FMyCustomsprite__.jpg&hash=e543a0001bc41cd56a8e46d4449c8f02ee5cc126)
Once I learn more about spriting I'm gonna try to make a tut for this sight. So, now I'm off to make this girl's walking sprite (since I only have that one image of her standing >.<)
Could we have a standard sized picture of your sprite as well, at the moment, it looks pretty good, but it isn't the sprite itself, it is whether it looks good in the environment its set in.
Like this? (https://rmrk.net/proxy.php?request=http%3A%2F%2Fi69.photobucket.com%2Falbums%2Fi43%2FArlins_pics%2FThespriteitself.jpg&hash=b4bef45790455dfbb39775dcc17b7f4935b1f661)
Okay, my only problem...is that...they're too small.
Other than that, they look fine, not bad at all.
Yeah I noticed the hair seemed kind of flat >_>; But that's the thing that bugs me. I have a hard time shading the hair like placing the "Right pixel shade" in the right place like the Kyle sprite has >.<
I know, definately harder than it looks, i've tried it myself. You do use templates right?
I used Collet's face as a template then built off of that on my own. That's why her head seem a little like Collet's