The RPG Maker Resource Kit

Other Game Creation => Program Troubleshooting => Topic started by: jblair on January 17, 2007, 06:20:03 PM

Title: [RESOLVED]Character Transparency Help
Post by: jblair on January 17, 2007, 06:20:03 PM
OK, to start off, I'm pretty new to the RPG maker world. But it's been a lot of fun learning.
So now on to my problem.
I am using RPG maker XP.
I'm making my character transparent so I can make an event on the bed that looks like hes laying on it, and im using a switch that will turn on when i want this to start, and then turn off. I have some pictures here.
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi21.photobucket.com%2Falbums%2Fb273%2Fjblairl33t%2F1.jpg&hash=27a19f3107c1e34f92ba532858cf104af20cb733)
I start by turning on the switch.
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi21.photobucket.com%2Falbums%2Fb273%2Fjblairl33t%2F2.jpg&hash=66e99f497bfe5b5fd49780ddef1830f196f21c94)
and then i tell my character to go transparent.
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi21.photobucket.com%2Falbums%2Fb273%2Fjblairl33t%2Fingame.jpg&hash=f9491c19dcd1f161e0c86dd4f34ed03e0092f56f)
but when i open the game, i can still see him, and he's stuck there and can't move. i was just wondering if anyone could help me.
Title: Re: Character Transparency Help
Post by: jblair on January 17, 2007, 10:41:00 PM
bumpage?
Title: Re: Character Transparency Help
Post by: Ravenshade on January 18, 2007, 12:07:27 AM
Basic Error!  ;D

On the second page, switch the AUTO START, to PARALLEL PROCESS

--------------------------------------------------------------------------------------

That should solve it.
Title: Re: Character Transparency Help
Post by: jblair on January 18, 2007, 04:01:23 AM
so what exactly does "Parallel Process" mean
Title: Re: Character Transparency Help
Post by: Tsunokiette on January 18, 2007, 02:51:38 PM
Parallel process is a function that runs always. It loops continuously, but doesn't affect the process of anything else. It's really helpful.

In this case I think you're over complicating it.

Just have 1 page that runs parallel process which a conditional branch :

If switch blah is on
then transparent
else
then opaque
end

Then set the switch on and off in your opening animation event.
Title: Re: Character Transparency Help
Post by: jblair on January 18, 2007, 04:34:04 PM
OK thank you, trouble REXOLVED