The RPG Maker Resource Kit

RMRK RPG Maker Creation => XP => Topic started by: Himanshu on January 16, 2007, 08:15:06 PM

Title: [REQUEST] Quest Tutorial RPGMXP
Post by: Himanshu on January 16, 2007, 08:15:06 PM
Well I need a tutorial on how to make a quest in RPGMXP. I know it sounds like I didn't search it but I did. I found one decent one but I need some other types of quests. Such as: A guy is afraid of a monster and you need to kill it. Then it never appears on the map again. Or you need to buy something from the shop for someone. Stuff like that.

Also how would I get a system where when the players characters are lvl 5 or higher, they can change jobs? I'm having a class thing.

Thanks greatly appreciated.
Title: Re: [REQUEST] Quest Tutorial RPGMXP
Post by: Yami on January 16, 2007, 08:37:05 PM
Give me a second, and I'll show you how to do the quests.

Detailed step-by-step with pictures too!
Title: Re: [REQUEST] Quest Tutorial RPGMXP
Post by: Himanshu on January 16, 2007, 09:20:39 PM
Thank you so much!
Title: Re: [REQUEST] Quest Tutorial RPGMXP
Post by: Himanshu on January 16, 2007, 10:43:37 PM
Thank you, this helped a lot. Also do you know if there is a way  that when all your characters are level 5 or above they can do a quest? Like get a job, kill stuff etc.
Title: Re: [REQUEST] Quest Tutorial RPGMXP
Post by: Yami on January 16, 2007, 11:45:48 PM
I need to look into that.  I thought there was an option for it in Conditional Branch, but I can't find it.  You could probably do it with a script though.  But in the meantime, you might want to look at the Conditional Branch event to see all the different kinds of triggers you can use for later and keep them in mind.
Title: Re: [REQUEST] Quest Tutorial RPGMXP
Post by: Himanshu on January 17, 2007, 03:01:44 AM
Ok, thank you
Title: Re: [REQUEST] Quest Tutorial RPGMXP
Post by: :) on January 17, 2007, 03:03:59 AM
since your problem has been solved by the SUPERHERO, I mean Yami, Please change the topic title and add [RESOLVED]
Title: Re: [REQUEST] Quest Tutorial RPGMXP
Post by: feildmaster on January 17, 2007, 03:26:12 AM
Quote from: Nouman6 on January 17, 2007, 03:03:59 AM
since your problem has been solved by the SUPERHERO, I mean Yami, Please change the topic title and add [RESOLVED]

technically it is only half resolved.
Title: Re: [REQUEST] Quest Tutorial RPGMXP
Post by: ataraxy2 on January 17, 2007, 03:57:19 AM
Aw... Yami You're so nice to people!  :D (nice signature, so freakin' cute). That tutorial helped me too. I might check out variables.
Title: Re: [REQUEST] Quest Tutorial RPGMXP
Post by: feildmaster on January 17, 2007, 03:59:50 AM
I can tell how how to make a conditional branch to check for the characters level.

basically you go and call a script for the condition... the script is... : (crap, i don't remember it, I will get it to you when i go home in a few days)
Title: Re: [REQUEST] Quest Tutorial RPGMXP
Post by: Yami on January 17, 2007, 04:28:08 AM
Quote from: ataraxy2 on January 17, 2007, 03:57:19 AM
Aw... Yami You're so nice to people!  :D (nice signature, so freakin' cute). That tutorial helped me too. I might check out variables.
I like them because variables can be used like switches where you need more than just ON and OFF.  Like for different stages of things.
Title: Re: [REQUEST] Quest Tutorial RPGMXP
Post by: joshgarrod on January 17, 2007, 03:51:28 PM
can u use variables as an easy alternative to switches coz i hate switches and find variables a lot easier to work with?
Title: Re: [REQUEST] Quest Tutorial RPGMXP
Post by: Yami on January 17, 2007, 05:37:43 PM
Yep, Variables can do everything a switch can and more.  Switches pretty much ARE variables except they can only be 0 or 1. I still like to use switches when they are necessary, but you can use all variables if you want also and it wouldn't make any difference.
Title: Re: [REQUEST] Quest Tutorial RPGMXP
Post by: Fortis on January 19, 2007, 05:33:47 AM
Alright, I have the level 5 thing for you, Real simple.

1. Create a new event. (The person offering the job/quest)
2. Insert an event command (2nd Down on the right, Variable operations.)
3. Select the variable you wish to use, in this case I will use variable '0001: Hero Level'
4. Make operator as 'set' and tick the hero box, select the hero you wish, and make the second scroll box Level.
5. Create new event command (8th Down on the left, Conditional branch.
6. Sleect variable, asnd choose your variable. For constant select '5' and for the integer (Or w/e it's called :p Select '>=' (Greater than or equal to.)

Hope this helps. (You should be able to edit this easily.)
Title: Re: [REQUEST] Quest Tutorial RPGMXP
Post by: feildmaster on January 19, 2007, 05:46:01 AM
Hmm... that works... lol, i had completely forgot about that...
Title: Re: [REQUEST] Quest Tutorial RPGMXP
Post by: Morris Lawry on January 19, 2007, 07:46:35 AM
I reccon Yami is the coolest newbie here