Umm. Im trying to make a game where you have 10 chests and you can only choose three.. You have to go through a door to get into the room with the chests, but you have to pay the guy before you can go through them.. Can I just put the guy in front of the door, and if you pay the money he wants, he will move out of the way with a move event? also, Is there a way to make the chests have random items? and is there a way to make the player exit after he/she has recieved 3 items from three different chests?
Quote from: NekoCan I just put the guy in front of the door, and if you pay the money he wants, he will move out of the way with a move event?
Yes, definately.
Quote from: Nekoalso, Is there a way to make the chests have random items?
Yes, by making use of random variables and conditional branches.
Quote from: Nekoand is there a way to make the player exit after he/she has recieved 3 items from three different chests?
Yes. Make a variable. Name it "Chest Number", or whatever. Each time a player selects a chest, make it go up one. When it gets to three, have an event that will teleport the player outside, reset the variable to 0, and move the man back in front of the door.
Its not working :( The timer (on the timer help topic ) or the variable thing... Sorry. Im a noob