How can I get a door to open, then if the character walks a certain distance from it, the door closes. And they can keep opening and shutting it all they want wqith the space bar? Ive tried conditional branched but it didnt work :(
I do it. you need colision events to move it. I use the switch operation. Want me to show you a little mini-rpg that does that?
Sure. and once its open, is there a way to let the character walk into the bottom half of the door so it looks like he is actually going in?
Dunno, never tried... BTW, I'll let crankeye host it when I finish the mini-rpg
I have finished it! now for it to be hosted!