The RPG Maker Resource Kit
RMRK RPG Maker Creation => VX Ace => Topic started by: &&&&&&&&&&&&& on July 18, 2013, 06:50:59 PM
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1 or 2, both at once... I know it's worded weird, but this is what I'm wondering.
Example 1 -
Guard A is on duty, he's patrolling.
Event touch: The player can run into him, without activating the event. :\
Player touch: If the player stands still, the event won't activate. ::\\
Is there a way to have it check for ANY collision with the player?
Example 2 -
Guard B is on duty, he's patrolling. I want this to happen -
Event touch (he caught you): Battle process starts against guard like normal.
Player touch (you snuck up): You get a preemptive strike on him.
but how do I do this? I can set the event to either Player touch, or Event touch... but not both.
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I don't know if this will work, I just got this idea from the top of my head at 5:30am in the morning, so forgive me :V
Why don't you add a parallel event with a conditional branch 'if switch ... is on'? put the 1st page of the soldier sprite as event/player touch, use the selfswitch A/B option, and event whatever is necessary in the 2nd page while turning on the switch on the 2nd page aswell?