RMRK is retiring.
Registration is disabled. The site will remain online, but eventually become a read-only archive. More information.

RMRK.net has nothing to do with Blockchains, Cryptocurrency or NFTs. We have been around since the early 2000s, but there is a new group using the RMRK name that deals with those things. We have nothing to do with them.
NFTs are a scam, and if somebody is trying to persuade you to buy or invest in crypto/blockchain/NFT content, please turn them down and save your money. See this video for more information.
Single-Use weapon

0 Members and 1 Guest are viewing this topic.

*
Rep: +0/-0Level 70
RMRK Junior
I'm using RPG Maker XP. In my game, I want to make a particular type of weapon single-use. I need to figure out some way to make it so that when the player attacks an enemy and weapon X is equipped, it will trigger a common event and reduce the players amount of weapon X by 1.

In theory, this idea could also be used for bow and arrows with a slight modification, if someone wanted to make the player have a finite amount of arrows... just saying.

If anyone can figure out a way to make this trigger a common event, or however else this might be doable, I'd appreciate the input. Also, I'd prefer not to use scripting. I know virtually nothing about scripting.