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Screenshot Thread

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Those screens look awesome, Caro. I really need to get myself a decent modern tileset. :-\


So, a friend of mine wanted me to make a map with this "awesome" new tileset he found (That I've seen before many times). So I did.

Spoiler for:

This tileset was horrible to work with. Nothing aligned correctly, I had to go and realign a lot of the wall pieces, and it still looks terrible. Also, there are about 3 things for this tileset except the walls, so I had to find some sprites to make it look halfway decent. It actually didn't originally have a diagonal /-like wall, so I had to go and flip the diagonal \-like wall and put it in. It made me so mad. :mad:

Also, I just realized one of the sprites' coat ended up transparent. :-X

And that dude in the blue sweater is some sort of computer hacker or something. Just because.

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But it's a good looking map. I like it. Even if the tileset was a hell to work with, you did a good job and the resultate ended up good =)



Oh noes! Arshes! Run!
« Last Edit: January 04, 2009, 09:05:26 PM by Black Shadow »

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Those screens look awesome, Caro. I really need to get myself a decent modern tileset. :-\


So, a friend of mine wanted me to make a map with this "awesome" new tileset he found (That I've seen before many times). So I did.

Spoiler for:

This tileset was horrible to work with. Nothing aligned correctly, I had to go and realign a lot of the wall pieces, and it still looks terrible. Also, there are about 3 things for this tileset except the walls, so I had to find some sprites to make it look halfway decent. It actually didn't originally have a diagonal /-like wall, so I had to go and flip the diagonal \-like wall and put it in. It made me so mad. :mad:

Also, I just realized one of the sprites' coat ended up transparent. :-X

And that dude in the blue sweater is some sort of computer hacker or something. Just because.
Where did you're friend got that tileset exactly Revo? :x

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Where did you're friend got that tileset exactly Revo? :x
http://www.teamanti.com/rmxp/ They have a good amount of tilesets there.

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Time to kick it old-school...








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I don't know anyone who 'flicks' through a magazine, but i know a lot of people who 'flip' through one.

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Dialects...

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Time to kick it old-school...








Some interesting stuff there, although i am at a loss as to what the pile of crap on the wall in the first screen is.

I don't know anyone who 'flicks' through a magazine, but i know a lot of people who 'flip' through one.

People who flick through magazines disgust me. that's an innocent magazine, and now it's scarred for life  :mad:

nice dialect though  :D

The menu in the third screen looks pretty good, i don't remember that being a feature of 2k3, did you make it yourself? if so NICE.

Also, i have to wonder what your resolution is, considering those screens are so small ._o

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For a fangame <_<
>_>

Spoiler for:


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For a fangame <_<
>_>

Spoiler for:

Someone has been reading the latest Cirno Doujinshis ^^;;

Love that CG :3 & I am . . . surely want to play that when you release the demo
>__>
<__<

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Caro you are late Advent Cirno is oooollldd :O
I just had the chance today to work on it though because of a contest >w<
« Last Edit: January 07, 2009, 08:26:05 AM by Nessiah »


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The menu in the third screen looks pretty good, i don't remember that being a feature of 2k3, did you make it yourself? if so NICE.

Also, i have to wonder what your resolution is, considering those screens are so small ._o

The menu is a custom system I made for party selection. It's map-based so it's hardly the most complex system ever, but it works fine.

The pictures are so small because I always F5 the game before taking them. I think it makes the screens look better, and it also stops the chain-screenshots (like the 4th one) being to large.

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Caro you are late Advent Cirno is oooollldd :O
I just had the chance today to work on it though because of a contest >w<
@__@ I am outdated on the latest Touhou >___>;;

Wish you luck on the Contest :3
===========
To be on topic:
Spoiler for Desert Town:

I should post on some of the new stuff thou.

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===========
To be on topic:
Spoiler for Desert Town:

I should post on some of the new stuff thou.

That map looks stunning. I love the atmosphere in the map. Well done :)

Full view of a village map I made:
Spoiler for:
« Last Edit: January 08, 2009, 02:43:27 PM by Black Shadow »

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looks awsome black shadow
but the cave looks a little strange with the water comming from the upper part instead of the lower.
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very nice map dark seraph! are those tiles all custom?

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very nice map dark seraph! are those tiles all custom?
.__. Depends on what you meant by custom. As I just put pieces together/Rips, I don't make the actual stuff.

Spoiler for:

I wanted to try something with Inquisitor's maps >__>;;

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It's really good, minus the part where there's a million identical fires. lol. Try taking a few out and resizing and stuff.

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Nice, but you should try to change the color of the ground, if I remember correctly there should be a bunch of ways to change it.

You also have a couple errors, two tiles above the ruined ship the ground doesn't transfer into the rock wall correctly. Also, the path just doesn't seem to flow right in a couple places. In the sea I see rock pattern with some stray pixels.

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Looking nice Caro. The only errors I can see is the one Falcon already mentioned, so Im not going to bring it up again.


There's a reason the bench is there, just so you know :S


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More of a nitpick, haven't used RMXP in a while, but the for the bridge isn't there a rail for each side? It looks to me like you have used the right side railing for the left side. I may very well be wrong.

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3 things.

1; It's odd for a lot of debris to be on a trail. Perhaps a trail flanked by cliffs, that isn't traveled often?

2; Lily pads very rarely grow in streams, creaks, and rivers. They uproot in moving water, and can't plant themselves at the bottom of streams.

3; Autotiled tall grass is a sin  :-\


Edit:
Since I suck at manipulating scripts, this is my improvised MP bar on-map.

It's all done with pictures, and variables to count the base % of an actor's MP remaining.
Looking for a second opinion of the little hud bit there is bearable. From my own tests, it doesn't interfere much, despite the animation.
« Last Edit: January 24, 2009, 05:55:22 AM by Arion »

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3; Autotiled tall grass is a sin  :-\

Why is it a sin? I don't see any problem with the Autotiled tall grass.