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[Fixed] Custom Pictures in Menu?

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Is there a script that makes it so instead of the character sprites on the menu, it's a picture that you choose.

Here's what I mean:

« Last Edit: February 19, 2007, 04:10:04 AM by Yami »

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EXA
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Level 92
Pikachu on a toilet
Project of the Month winner for April 2007
Just use a "faceset" script and use some other pictures instead of faces.

*hopes that he's not too late with answering*
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Thanks! Is that in the script database?

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EXA
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Level 92
Pikachu on a toilet
Project of the Month winner for April 2007
Actually you merely need to change this line

Code: [Select]
draw_actor_graphic(actor, x - 40, y + 80)

into

Code: [Select]
draw_actor_face(actor, x - 40, y + 80)

in Window_MenuStatus. And add this code as well:

Code: [Select]
class Window_Base < Window

  def draw_actor_face(actor, x, y)
    if actor != nil and actor.character_name != ""
      bitmap = RPG::Cache.character(actor.character_name + "_face", actor.character_hue)
      src_rect = Rect.new(0, 0, bitmap.width, bitmap.height)
      self.contents.blt(x - bitmap.width/2, y - bitmap.height/2, bitmap, src_rect)
    end
  end

end

Add it anywhere below the normal Window_Base.
The graphics go into the "Characters" folder. Give them the same names like the spritesets, but add _face at the end.
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Oh thank you! ^^

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Menu & Battle System Guru
*blizz to the rescue*

add resolved to the topic, Yami ;)

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EXA
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Level 92
Pikachu on a toilet
Project of the Month winner for April 2007
I'll include that little nothing of code in the next release of Tons of Add-ons. :) There are tons of people who need it, lol! That makes the name having a double meaning. xD
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Mawbeast
2013 Best ArtistParticipant - GIAW 11Secret Santa 2013 ParticipantFor the great victory in the Breakfast War.2012 Best Game Creator (Non-RM Programs)~Bronze - GIAW 9Project of the Month winner for December 2009Project of the Month winner for August 20082011 Best Game Creator (Non RM)Gold - GIAW Halloween
yeah, I love how your Nemesis menu automatically does that

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