That error means you have an error at line '23' in 'Scene_Cutscene'.
Okay, line 23 is "$game_player.moveto(XXX,YYY). Make sure you have replaced the XXX and YYY
for example "$game_player.moveto(0,0)" if you want the player to start at 0,0.
Is there a way to make it so that it starts the room with a picture covering it, displays a few boxes of text then fades to the map?I figured this out, thanks to Blizzard. :)
Whats wrong? Screen shots from my error and my cut scene scriptfirst off: actually put the screens in...not off the hard drive but host them on imageshack then put the url in using the image icon.
(http://C:\Documents and Settings\Liisa\Omat tiedostot\Omat kuvatiedostot\Omg2.GIF)
(http://C:\Documents and Settings\Liisa\Omat tiedostot\Omat kuvatiedostot\Omg.GIF)
Please tell me what to do!
Nothing appears when I try using it... it just goes straight to the Title screen...are you sure you didn't forget this step?
6) Change the Main script so that it begins at Scene_Cutscene and not at Scene_Title (change it after "Graphics.freeze").
Check the attached for my problem. I'm a novice scriptor, so I have no clue what is wrong.
animation = $data_animations[@character.animation_id]
Check the attached for my problem. I'm a novice scriptor, so I have no clue what is wrong.
Well, that means that in the 'Sprite_Character' script line 72 you have an error, check and see if it says this there:Code: [Select]what i'm guessing is wrong is instead of [@character.animation_id] you have [], but i'm a novice too.animation = $data_animations[@character.animation_id]
animation = $data_animations[@character.animation_id]
Check the attached for my problem. I'm a novice scriptor, so I have no clue what is wrong.
Well, that means that in the 'Sprite_Character' script line 72 you have an error, check and see if it says this there:Code: [Select]what i'm guessing is wrong is instead of [@character.animation_id] you have [], but i'm a novice too.animation = $data_animations[@character.animation_id]
Nope, I haveCode: [Select]animation = $data_animations[@character.animation_id]
This is what I want to do with this script. Am I able to do it?
Main character lives in current time and falls through a well in the forest behind his house. When he submerges in the water at the bottom of the well, he gets teleported to Rutearius (where the "game" takes place).
Using this script, am I able to make it so that the demo or "cutscene" is played to basically setup a background for the main character until falling into the well. After falling in the actual game itself starts?
Am I allowed to use more than one map in the demo, or just one? I can't make it work if I can only use one map obviously, so s this possible?
P.S. regardless, this script is awesome, good work.....
Thnx in advance to all...
.....*sigh* right..... ... .....yeah i know what you mean i just thought maybe it would skip the title....oh well was worth a try!
I don't want the player to see the title before your character is in Wruterius. If I just start the game, then you have to view the Title Screen, and the whole point of using this script is to bypass the title until you fall into the and come out of the other side.....
srry if I came off as rude, but do you know what I mean?
Ok nvm i figured it out but how would I make it so that i dont have to press enter for the talking it just daos it by itself?
This is what I want to do with this script. Am I able to do it?
Main character lives in current time and falls through a well in the forest behind his house. When he submerges in the water at the bottom of the well, he gets teleported to Rutearius (where the "game" takes place).
Using this script, am I able to make it so that the demo or "cutscene" is played to basically setup a background for the main character until falling into the well. After falling in the actual game itself starts?
Am I allowed to use more than one map in the demo, or just one? I can't make it work if I can only use one map obviously, so s this possible?
P.S. regardless, this script is awesome, good work.....
Thnx in advance to all...
Why do i get an error saying
Script 'Game_player' line 106: NoMEthodError Occured
Undefined method `character name for' nil:NilClass
Sintax error line 23.. nobody said anything about that... there was someone else with that problem... mind telling me what is wrong? ><
I apreciate beforehand any help ^^
That error means you have an error at line '23' in 'Scene_Cutscene'.
Okay, line 23 is "$game_player.moveto(XXX,YYY). Make sure you have replaced the XXX and YYY
for example "$game_player.moveto(0,0)" if you want the player to start at 0,0.
Change Line 23 of Scene_Opening to:
$game_player.moveto(8, 32)