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[Writing] Battle! I have idea for a plot twist, but I think I've seen it before.

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I have this idea for a mid-game climax, but I get this feeling I've seen it somewhere. (Yeah, I'm starting a new story idea before finishing the original one. Maybe ZXM was right. :) )

Can you guys think of any games, or movies, or animes that have had a situation of tremendous tragedy? I mean, like, an entire planet exploding, and not like in DBZ when it was just some random planet we didn't care about. I mean like the planet most of the stoyline took place on suddenly blowing up or disappearing.
I love scenes like that, because that kind of tragedy is so memorable and powerful.

I think this sounds so familiar because it's similar to the Space Colony being destroyed in Gundam Wing.

So if you guys know of any other games or movies or animes that something like this takes place in, list them here for me plz. Thanks. :)


It probably won't effect my decision to use it, I'm just curious about how often you guys remember it being used.
« Last Edit: May 25, 2015, 10:20:12 AM by boe »

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all the planet blowing up can be traced to one place....

STAR WARS
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Seriously?

I completely forgot about that.


Honestly, I can't even remember the sequence where that happened, but I'll take your word for it.

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first movie. (ep.4), the death star destroys Alderon in front of Leah.

*ahem*

also...urm...metroid? i dunno : /

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Yeah, but neither of those have as much impact as what arlen's talking about.
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True, and also, if I was ripping off Star Wars a bit, I could live with that, because tons of stories rip off Star Wars so much that it's, like, not even that big of a deal anymore.

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"he isnt a Jedi. He is a religious soldier who is telepathic and has a laser beam sword"



*ahem*

im sure plenty of sci-fi's have this sort of thing, just look around at some dorky sites.

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The idea I had was a setting where there's multiple planets that are habitable. Not, like, a ton, but like 2 or 3. Initial stages of the idea of terraforming, perhaps. And after spending about 40 or 50 gameplay hours on this one planet, it explodes, taking a few main characters with it. And then I was thinking of going into some really weird, Evangelion-esque psuedo-psychological "main characters lost walking around a white void" thing. Oh, hey, sorta like what happens after Sin kills people in FFX. Meanwhile, the story continues with the remaining characters on the other planet, and periodically they have dreams/nightmares about the people that died walking around in an endless white eternity. And then somehow, 20 or 30 gameplay hours in the story later, at the final battle, through a leap of faith (I'm still working out what kind of miracle this will be, and might go the "the world is what the main charcter imagines of it" approach, or perhaps a "love between to people is so strong it reaches beyond time and space" approach) the dead characters come back in the final battle, clad in stunning armor and glowing, making the perviously hopeless battle awesome and epic. And then their souls finally rest, making constellations in the sky.


I dunno. Just some random idea I was throwing around, lol.
« Last Edit: February 12, 2007, 05:46:27 AM by arlen »

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True, and also, if I was ripping off Star Wars a bit, I could live with that, because tons of stories rip off Star Wars so much that it's, like, not even that big of a deal anymore.

Yeah, and then Star Wars ripped off all kinds of other stories anyway, so it's no big deal.
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oh, I had an idea there is a guy that was a warrior and now wants to get revenge on his king so he want to destroy the world (that part can change)so he want to activate this weapon to blow up the planet. You have to get the three shards of the crystal key to stop him, but before you ever get the first one the planet is blow up you barely escape and the rest of the game is you going after this guy, trying to kill him for revenge. It would end with the main character smashing in the guy's skull then killing himself.
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I love the idea, I don't mind if I steal it either (just kidding, but I feel like my story idea would work with it). But if I were to ever use such an idea I'd make it that you can return to the ruins of the planet.

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Actually, I'll refer to DBZ for this.
Well not DBZ, but rather DBGT.

The earth is destroyed. :(
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Oh, hey, right!

Thanks!

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http://en.wikipedia.org/wiki/Titan_a_e

:)

Still, make this game, like, now, go do it
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if you make a star wars game I sorta was making a star wars game kit but stopped since not many make star wars games...even had a lightsaber equip..
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http://en.wikipedia.org/wiki/Titan_a_e

:)

Still, make this game, like, now, go do it
OMFG. I loved that movie ^^

thatd be such a great game though...damn...

Erm...yeah. I like your idea Arlen, yet thats alot of gameplay hours O.o

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Ahaha, it was just an estimate. I only said that to get the point across that the planet explodes half way through the story, so there's plenty of time to get used to it being there, and then get used ti it not being there, lol.

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If you do it right it could be awesome. Then you just move another planet of space station or what?

Off Topic Silliness: It would be very intense if it was the home of the...

COCA COLA POKEMON!!!


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Ahaha, it was just an estimate. I only said that to get the point across that the planet explodes half way through the story, so there's plenty of time to get used to it being there, and then get used ti it not being there, lol.
i see.


hmm...Yeah, i see how that could be done correctly. Although players would be like "That was the ending?" (at the explosion) "WTF? This game sucks!" (throws away game before playing second half)

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Oh come on. Nobody would actually stop playing a game so impulsively. They'd stick around to see what comes next.






...



Though I think I might make it so you reach level 100 and it stops BEFORE the planet explodes, so you THINK it's the end...


...


and then after the planet explodes it keeps going and the experience cap is lifted to level 200. :D

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Can you actually changed the max level in game anyway?

And I loved Titan A.E.! :P I still have it (on VHS though).

Liking your idea more and more though Arlen, really will use something similar - but maybe a continent. ^^

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Maybe not in RPGMaker, no. =\

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Oh come on. Nobody would actually stop playing a game so impulsively. They'd stick around to see what comes next.

I've seen it...symphony of the night. They kill Richter and they think they're all bad-ass.