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RMRK RPG Maker Creation => MV => MV Scripts Database => Topic started by: DoubleX on November 28, 2015, 06:34:43 AM

Title: DoubleX RMMV Popularized ATB Turn
Post by: DoubleX on November 28, 2015, 06:34:43 AM
Changelog
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*      v1.00a(GMT 0500 23-1-2016):                                           
 *      1. Increased this plugin's compactness                               
 *      2. 1st completed version of this plugin finished                     
 *      v0.00b(GMT 0700 29-11-2015):                                         
 *      1. Increased this plugin's compactness                               
 *      v0.00a(GMT 0600 28-11-2015):                                         
 *      1. 1st testing version of this plugin finished                       

Authors
DoubleX

Credits
DoubleX(Optional)

Purpose
Lets users multiply the max turn unit by the number of battlers

Games using this plugin
None so far

Configurations
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* @param max_turn_unit_battler_code
 * @desc Sets the code indicating which battlers will be counted for
 *       multiplying with max_turn_unit as max_turn_unit_battler_code
 *       The number of counted battlers will be multiplied to max_turn_unit
 *       Available codes for max_turn_unit_battler_code:
 *       alive_battler - All alive battlers will be counted
 *       alive_actor - All alive actors will be counted
 *       alive_enemy - All alive enemies will be counted
 *       all_battler - All battlers will be counted
 *       all_actor - All actors will be counted
 *       all_enemy - All enemies will be counted
 *       max_turn_unit_battler_code won't be used if it doesn't return any
 *       available code
 * @default alive_battler

Plugin Calls
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*    # Configuration manipulations                                           
 *      1. $gameSystem.patb.param                                             
 *         - Returns the value of param listed in the plugin manager         
 *      2. $gameSystem.patb.param = val                                       
 *         - Sets the value of param listed in the plugin manager as val     
 *         - All $gameSystem.patb.param changes will be saved                 

Prerequisites
Plugins:
1. DoubleX RMMV Popularized ATB Core (http://rmrk.net/index.php?topic=50491.0)
Abilities:
1. Little Javascript coding proficiency to fully utilize this plugin

Terms Of Use
You shall keep this plugin's Plugin Info part's contents intact
You shalln't claim that this plugin's written by anyone other than DoubleX or his aliases
None of the above applies to DoubleX or his/her aliases
Title: Re: DoubleX RMMV Popularized ATB Turn
Post by: DoubleX on January 23, 2016, 09:18:01 AM
Updates
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*      v1.00a(GMT 0500 23-1-2016):                                           
 *      1. Increased this plugin's compactness                               
 *      2. 1st completed version of this plugin finished                     
 *      v0.00b(GMT 0700 29-11-2015):                                         
 *      1. Increased this plugin's compactness