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Other Game Creation => Program Troubleshooting => Topic started by: Jepherz on January 03, 2008, 10:00:39 PM

Title: [RESOLVED] How to make this work...?
Post by: Jepherz on January 03, 2008, 10:00:39 PM
Alright so here's the thing:

The player is in village A, the player sees a bulletin board, when the player checks it, they see a map of the village (a picture of the bulletin board show up) but then I want the player to be able to walk away from the bulletin and the picture disappears, but so far, all that I've tried has failed.
Title: Re: How to make this work...?
Post by: Unreliable on January 03, 2008, 10:03:35 PM
Sure let me help, just give me a second to read your mind so I know what RPG maker version you're using! :D
Title: Re: How to make this work...?
Post by: Jepherz on January 03, 2008, 10:05:19 PM
Ack, sorry , I always forget to mention it....

RMXP :-[
Title: Re: How to make this work...?
Post by: Kokowam on January 03, 2008, 10:13:18 PM
Regardless, this is done in eventing so that should not matter. Scripting would be really dumb to use. I'll try to help, too.

In theory... You could probably make a loop and make it continuously show the picture on the same number. Then you add a conditional branch that will break the loop if you press up, left, down, or right (depending on the three directions the sign is not. IE if the sign is above you, you can only press left, down, or right). Then after the loop is a command erasing the picture. This hasn't been tested so... Yeah.
Title: Re: How to make this work...?
Post by: Forty on January 03, 2008, 10:14:23 PM
Make it post the picture, then change text options to hidden and bottom. Have an empty text box, then have it erase the picture and revert to normal text options(whatever it was before)
Title: Re: How to make this work...?
Post by: Kokowam on January 03, 2008, 10:15:58 PM
No, he wants it to go away when he moves away from the sign.

EDIT: My way works. Here's a demo. If it's resolved, add [RESOLVED] to the title by modifying the first post's subject. ;D
Title: Re: How to make this work...?
Post by: Jepherz on January 03, 2008, 10:54:11 PM
Thanks alot mastermoo! :tpg: ;8
Title: Re: [EDITED]How to make this work...?
Post by: Jepherz on January 03, 2008, 10:59:57 PM
Alright now, here's the new problem, how can I make it so the picture takes up the whole screen? The picture is 1024 x 740....

thank you very much

EDIT: Can someone here tell me if it's possible to let's say have the sign show up... then ask: would you like to see the map? if answered yes, the map goes fullscreen and scrolls up or down depending on the directional button the player presses on... If no, sign stays there until player walks away.

thx
Title: Re: How to make this work...?
Post by: Kokowam on January 03, 2008, 11:58:04 PM
Umm... Just try resizing it a bit? Try 1024x768. That's the screen resolution I use and your numbers are a bit off. Also, I think you could also try resizing it to a bit bigger proportions. Like maybe 1600xsomething. RMXP might be able to scale everything down to size. :P
Title: Re: How to make this work...?
Post by: Jepherz on January 04, 2008, 12:05:29 AM
Ok but... how could I make the map scroll?
Title: Re: How to make this work...?
Post by: HolyQuebec on January 04, 2008, 12:18:26 AM
key input and Pan screen
key input left = pan screen to the left.. etc etc
Title: Re: How to make this work...?
Post by: Kokowam on January 04, 2008, 12:19:27 AM
Scrolling would not be good... Then the loop would break, causing you to exit out of the event. Just make the map juuuuuust big enough.
Title: Re: How to make this work...?
Post by: Jepherz on January 04, 2008, 12:29:07 AM
Ok and let's say I make it big enough, how can I center it perfectly?
Title: Re: How to make this work...?
Post by: Forty on January 04, 2008, 12:32:48 AM
post pic top left,

OR remove mass confusion by doing my idea.

I goal I have had in life.
Fix the problem as simply as possible.
Title: Re: How to make this work...?
Post by: Kokowam on January 04, 2008, 12:34:18 AM
No, he wants it to go away when he moves away from the sign.