i will diffanatly try it =) i want my game to have alot of options. item obtaining (fishing, mining, gathering, harvesting, ect.) jobs (alchemy, woodcrafting, smithing, cooking, ect.) Quests (alot lol) Class items (aka Relic Items) Mini Games (got to love em) Able to purchase personal items (houses, apartments, pets, furniture,) Transportation can and will be obtained through quest or bought (wagon, horse, ect.) AI interaction more than other games like grouping assisting in quests and such.... This is just a few of my plans i got alot more this game will have alot of game play but the choice is your of what you do different things might trigger different events and quest you might have a quest you friend dont have you might get a items that your friend cant get... you choose you own path. =) i will release a demo asap tryin to study more on ruby too hehe