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[MISSING] Tons of Add-ons v4.5b

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********
EXA
Rep:
Level 92
Pikachu on a toilet
Project of the Month winner for April 2007
Hm, you're not the first one to get this error. I'll have to look into it. There might be a bug. Maybe your HP/SP/EXP are "out of range", that would explain a lot.
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***
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Level 87
Musician & Artist
Hope you find the bug. I noticed it works in the battle test, so it's prolly a menu based error. Another side note is that i'm using the LV script that shows you what exp and stuff you get when you lv up. I got the script on the fourms here somewhere. If i have to sacrifice something to run the bars script it wouldn't be the Lv Up Script. Got another question for ya! I've been having problems with my character being able to walk thought things that he shouldn't be able to. The tile sets are none passiable but the character can still just stroll up and walk right though it. The only way i found to fix this was to delet the map effected and rebuild it. Do you know anyone with this problem or a way to resolve it? Seems to me like a game glitch...theres more below in the link & i read of another account like this on here somewhere but i can't find the forum

http://rmrk.net/index.php/topic,13313.0.html


Treign
« Last Edit: March 01, 2007, 07:36:58 PM by Treign »
Dorman. T Reign

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I've read that last night actually while looking for a solution, i was think i was missing something but still, its like a game glitch. Tile sets can be all X and layer priority can be set to null. Still the character can walk right though it. What i did notice in that what you said to read is something about Ghost items, but i didn't understand it and what i got was just place object that are inpassable in the areas effected, this is more of a quick solve. Thanks for the quick reply's blizzard, its good to know that your here and helping people like me.

Treign
Dorman. T Reign

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Hm, try the "Quick Passability Test" Tool from this script here. It might reveal where the bug is and/or help you with that.
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Level 88
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I thin im getting a conflicting error with my stromtroinics cms. Because when i take off the add on script it is fine.
Tdogg427
(Guard Tower Studios)
Thats right foos Cloud

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Final Fantasy 7

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If it has to do with the statuts..you must Create or Name Icons with the Same name as the Status effect and add them to the Folder with the rest of the Icons in the Stormtronics CMS. =/ That's how I realize Zombie Status was...Glitchy.

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Tdogg427
(Guard Tower Studios)
Thats right foos Cloud

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???????????????????????????????? HUH lol

Did ou by any chance updated the Stormtronics CMS? Blizzard updated all of his scripts to be comaptible.... >.>

I know I don't have that Kinds of Problems in my game. (Then Again, I ended up knowing I had...multiple Incompatibility Issues, and a Nasty Bug sucking up the Hp of characters and enemies whenever they used a Spell with one of the status)

Try updating the Stormtronics, it should work...=/

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Level 88
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lol where have i been i didnt even know there was one thanks!!!! ;8 :fred: :zoid:
Tdogg427
(Guard Tower Studios)
Thats right foos Cloud

Which Final Fantasy Character Are You?
Final Fantasy 7

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Lol well i updated them both and now i have a stack level too deep error on line 466 of the addons script.  >:( :o
Tdogg427
(Guard Tower Studios)
Thats right foos Cloud

Which Final Fantasy Character Are You?
Final Fantasy 7

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EXA
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Are you using a different animated title script? This is the error giving line:

Code: [Select]
initialize_animated_title

=/
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i dont think so. I mean i dont see it i dont know whats going on. ??? ???
Tdogg427
(Guard Tower Studios)
Thats right foos Cloud

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It must be The Fonts and the Faces Add-ons.

You must delete those, and there should be as Blizzard said, another "title Animtaion" in your scripts that has the same effect ?_?

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lol i hate being a nOOb what do i do now.
Tdogg427
(Guard Tower Studios)
Thats right foos Cloud

Which Final Fantasy Character Are You?
Final Fantasy 7

********
EXA
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Level 92
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Upload your Scripts.rxdata as attachment to your post and I'll fix it.
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Your the best guy ever rep^!!!
Tdogg427
(Guard Tower Studios)
Thats right foos Cloud

Which Final Fantasy Character Are You?
Final Fantasy 7

*
Rep: +0/-0Level 87
Hey, trying to implement the face sets... My chara is named chara01, the faceset chara01_face, and both are in the character folder. When I open the menu, I get an error, reading ?? 'New_Scripts'_ ? 1803 ?? NameError ??
Undefined local variable or method ' for #<Window_MenuStatus:0x499b038>

Do you know what I'm doing wrong?
« Last Edit: March 06, 2007, 11:15:18 AM by Ceaon »
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********
EXA
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It's the name of the character's spriteset, not battler grapphic and not the character's name. Maybe it's that.
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Nope. Battler is called "01", charset Paladin.png and face is in the character folder and named Paladin_face.png.
Still shows the same error, please help?
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********
EXA
Rep:
Level 92
Pikachu on a toilet
Project of the Month winner for April 2007
It workes fine with me. =/ Upload your Scripts.rxdata and I'll fix it.
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Here you go. Thanks in advance.
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A man chooses,
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Hmm...I am finding some Problems with the Status Effects, (Mostly Auto-Life) Lately every time I finish a Battle, it started saying the same error as Ceaon posted.

********
EXA
Rep:
Level 92
Pikachu on a toilet
Project of the Month winner for April 2007
Ok, I have updated the add-on collection now to v3.8b. The bug you guys mentioned with the faces is gone now. I HAVE NOT updated EQUAP skills yet as I didn't have time.

@tdogg: I'll look into it ASAP.
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I shall wait ti'll all the other Ad-On Status mentioned comes  :=: Thou A Caterpillar look awesome.  :tpg: