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Rate my map!!!!!!

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Ok, I didn

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It was actualy reall good!!! 8.5/10

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Thanks man!!!!!!!! I

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Wow thats great!

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Definitely better than Hitler.
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It's pretty good, maybe a little bit TOO detailed, but still really good.
:tinysmile:

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Thx thx dudes!!!!!!! More comments please!!!!!!!
 8)  8)  8)  8)  8)  8)

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Wrong Forum *woosh*

Umm.. Its a neat map, but Yeah, it may be a bit too detailed an random...
Current Game:
The Benevrin: Sovereignty Spheres
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Release Date
March 12, 2006

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I have game maker's block PM me with game ideas.
better than i can do
Major Project : Cliche Cronicles
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Currently: Planning

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it rocks!!!!

******
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One by one, the penguins steal my sanity...
Pretty good. But like everyone's saying, it's a little TOO detailed.
And the part of the river that goes up looks too thin and straight.
I don't know about you, but I've never seen a river like that.
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I just gotta say I don't like it..... Its to crowded and the hill things look weird..... Its OK but u know it could be better if u took some of the stuff out. Fixed up the river and hills etc.


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I'm sorry, voting for suckage was a joke :lol: (i had too lol)

It's not that bad! :^^:
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geez posts in close proximity,okay srry haloofthesun for stealing your phrase....again its a good map! =)

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i here by appology to dwarra for saying his map was overdetailed, clearly i had no idea what omg omg this is sooo overdetailed is...
thank you ramiro for teaching us the valuable lesson.

other than that, it looks good.
holy shit my sig was big!

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It has alot of errors in it, and the river is too straight.

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I kinda like it!
But below the screen there are waaay to much fires!
Don't get me wrong i never can make such thing like that!
but i think there to much fireplaces
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id think id get lost all the tress make it seem like a maze

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Quote from: dwarra
It has alot of errors in it, and the river is too straight.


now that you point on the river .. i actually noticed there is one Oo
lol such a distracting map...

i also noticed there are 2 trees that seems to be stuck together... nature and it's errors..

and on the top right there is a weird thingy, a new "ground level" is half on the 2nd and half on the 1st, but it doesn't touch the 1st at all
it's a flying cliff ^^

and omg there is a river.. lol it really is too straight.. Xx

and the cliffs are shaped weirdly though the player won't be able to tell anyways.. too far from sight...

anyways...
woah there is a river!!!
make a clean up so i can see other stuff -.-
holy shit my sig was big!

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Ok, thx for the comments, I

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Well, hes alot better than he was, thanks to my training, huh Ramiro?

 :D  :D  :D  :D  :D

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oh wow i can actually see the map now

good work there.
holy shit my sig was big!

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I still think its really good :D

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Ok ,thanks everyone, any other error??
And if you can, rate it like 0/10 please?
Thanks!

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I think the map was very good!

But the bridge look kind of starnge...
But you're a very good mapper if all your maps look like this.

8.5/10 almost 9.
Going on a vacation...(To FLORIDA!!!)
Will be away the three closest weeks...

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Well thx doggen!!!!!
Well, my maps are like that I guess...If you want I can show them to you!
Or maybe I could make a topic showing my maps to be graded!!!!
Thanks doggen, you helped me alot! :D

P.S: Yea, I want everyone to know that I wasn

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I agree with Dwarra. It's too limited in general to see the detail of the map. It's easy to detail. It's hard to detail into the core walking areas of the game.

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jesus tapdancing christ. its good. @ dwarra we know you are amazing but a lot of use arent  :^^: but what i really posted for was to ask you (i see you are using the ultimate outside tileset, HOW DID YOU GET IT TO WORK?! i cant have my own tilesets, it makes it so i cant move at all, even when i said the passability is right and stuff.. i really need help with that.

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Im glad I could help you Ramiro, it appears my teaching wasnt too bad afterall  :^^:

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Ok biohazard, here

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Absolutely the one chosen by fadark
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might be helpful to someone but not to me, i did all that before and it doesnt work, i already have the map, and the tileset, and the passability but my comp just hates me.

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Well, then sry man......

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Absolutely the one chosen by fadark
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hey, no need to be sorry, its my comps fault  :^^:  it looks like you put in some effort to get those pics so thanks anyways.  :)

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GIMP 2.3.18 bitches!
river is too narrow and two many fires at the bottom and like everyone has said t is OVER detailed...try to slim up on that and it will lok fine....6.5/10
Go suck a lemon! lol

 

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Its better than a lot of games that i've played that were like this graphics wize, REALLY GOOD!

   
Current project: Virtues and Sins: Legend of Virtues
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Rep: +0/-0Level 89
Pretty funky, I reckon it still needs a bit of a clean up, and some of the fires deleting. But other than that its pretty cool! 7.5/10
Current project:
                      Project no-name 0% done

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I have game maker's block PM me with game ideas.
it was a really good map except that your bridge looked kinda weird
Major Project : Cliche Cronicles
Total: [llllllllllllllllllll] 0%
Story: [llllllllllllllllllll] 0%
Resources: [llllllllllllllllllll] 0%
Script: [llllllllllllllllllll] 0%
Voice Overs: [llllllllllllllllllll] 0%

Currently: Planning

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Captain Fucking Callahan
Yeah put some wood under the post on the bridge should help.
"Always remember the best form of revenge is to better yourself." -ZV

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I like it. I think it's a great sprawling wilderness map. I don't know about over-detailed. I think the only way a map can be over-detailed is if there are so many objects that it restricts the players movement and makes it difficult to navigate through. The hills on the sides are very pretty, but I hope there is more use for them then just decorative. It could be a great chase scene with characters scrambling up the hills and jumping down to get away from whatever, or there could be some goals at the top of the hills that the player has to explore around to find a way up.

As for bugs: I can't see too many, although the very zoomed out view doesn't allow me to inspect the finer details. There is a discontinuity with your hills in the upper right though. One of your hills runs on top of the other. You can do this, but you have to make the top hill be 4 squares tall on the ground, and 2 squares tall when it hits the other hill.

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Well thanks man, but this map is just for training, I want to become a mapper, i was just messing around, it

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Welcome Poster of Year 2006 Award
Maybe you should make one. Someone with your dedication can certainly do a wonderful job. And you wont have to bug other people for when they release their games, because once your done, you'll be able to play them all, and they'll play yours. :^^:
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Well thanks my buddy, that was great to know, I feel a lot happier now man, maybe i will start a game!!!!! Thanks!!!! :D