The RPG Maker Resource Kit
RMRK General => General Chat => Topic started by: haloOfTheSun on November 21, 2005, 03:24:53 AM
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I was curious as to what type of battle music you guys prefer in games, the more traditional orchestral music, or the more rock-type music.
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I prefer orchestral music. To me, it makes the battle seem more....natural.
With rock music it feels to chaotic and wild.
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i perfer orgastra too but for a more futureistic game or a real cool cut or battle scene i use rock/techno/metal
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Orchestral.
Battle music I write myself is orchestral as well, here's one of my battle themes:
[EDIT'D AWAY]
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Cool. Mind if I use it in my game?
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Actually yes I do mind, I shouldn't really be showing people the music I create for 3drpgb.
{takes link down}
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Ok. Sorry.
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Hmm... it's tied now.
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orchestral all the way!!!
btw: I don't wanna wait till I'm a junior, so... is there any music theory classes online or what not?
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I'd say rock. Orchestral would belong more in the ending or an emotional part of a scene. And yes, occasionally a battle, but more like a boss one.
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I'd go for some crazy-heavy rock-techno battle music. Makes for an amazing soundtrack.
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orchestral for the game and stuff but for Boss battles and evil places You go with Rock.
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What if the whole game was crazy-heavy rock-techno music, even the slow dramatic scenes? Maybe that'd be cool, if only because it's never been done before.
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I voted rock, but I belive the answer everybody here can agree on is...
both. And then some.
My battle music is a combination of orchestral and rock along with some techno sounds.
We know this is what works best because Final Fantasy uses it!
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I agree. It really depends on the nature of the game. I voted for Rock, but if the situation called for some kind of mellow dramatic music and some kind of crazy heavy metal music played, I'd be scared.
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Meh, I put back a peice of battle music I made.
http://www.freepgs.com/therophster2/square_off.mp3
lol robot voice.
TO STOP PEOPLE STEALING