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Another question >.<

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Umm. Im trying to make a game where you have 10 chests and you can only choose three.. You have to go through a door to get into the room with the chests, but you have to pay the guy before you can go through them.. Can I just put the guy in front of the door, and if you pay the money he wants, he will move out of the way with a move event? also, Is there a way to make the chests have random items? and is there a way to make the player exit after he/she has recieved 3 items from three different chests?
Quote
Zxmelee says: I FUCKED A CHICK GEEZ
Neko says: I doubt it was a girl
Neko says: Was "she" working the corners?
Zxmelee says: Well, I was lying...
Zxmelee says: but, oh man. They were all over me
Neko says: With a few bucks
Neko says: That hapens

Pwnzorz'd

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Definitely better than Hitler.
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Quote from: Neko
Can I just put the guy in front of the door, and if you pay the money he wants, he will move out of the way with a move event?


Yes, definately.

Quote from: Neko
also, Is there a way to make the chests have random items?


Yes, by making use of random variables and conditional branches.

Quote from: Neko
and is there a way to make the player exit after he/she has recieved 3 items from three different chests?


Yes. Make a variable. Name it "Chest Number", or whatever. Each time a player selects a chest, make it go up one. When it gets to three, have an event that will teleport the player outside, reset the variable to 0, and move the man back in front of the door.
:tinysmile:

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Rep:
Level 90
Its not working :( The timer (on the timer help topic ) or the variable thing... Sorry. Im a noob
Quote
Zxmelee says: I FUCKED A CHICK GEEZ
Neko says: I doubt it was a girl
Neko says: Was "she" working the corners?
Zxmelee says: Well, I was lying...
Zxmelee says: but, oh man. They were all over me
Neko says: With a few bucks
Neko says: That hapens

Pwnzorz'd