The RPG Maker Resource Kit
Other Game Creation => Game Creation General Chat => Topic started by: Themadisraeli on December 13, 2007, 09:57:32 PM
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Has anyone ever thought of the idea of Stat growth and/or Skill learning based on religion?
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seems possible with class type being used as religion?
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I'm talking about Classes with a religion factor layered over it, but in this case, Class merely determines skills and religion determines stat growth is how I see it so far