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Discussion on RPGMaker Games (what do you hate most...)

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I'm thinking of making an rpg at some point, and I'd like to know what are the worst things in rpgmaker games. What's overdone in rpgmaker games. What do you hate? Music. Characters. Plot points. Battle Systems. Party Characters. Sidequests. Etc etc.

Please don't leave a typical response, like, "Anything involving 4 magic items (jewels, crystals, swords, wisemen of the 4 winds, etc)" or "Dragonball Z / Naruto rpgs", or "Final Fantasy XXIV" responses. They're vague and unhelpful. Please be specific.

Just doing some research =)

Thanks.

I guess I'll start. I hate how every villain wants to become a god. Then after becoming a god, they are killed by a breakable peice of steel.
« Last Edit: May 17, 2008, 05:32:17 AM by Chaoslogic »
Exodus 33:20 "Thou canst not see my face: for there shall no man see me, and live."

Versus:

Genesis 32:30 "For I have seen God face to face, and my life is preserved."

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I hate most RPGs with random encounters, especially if the frequency is set too high.

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moew
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2013 Most Missed Member2012 Most Missed Member;o hee hee <3For being a noted contributor to the RMRK Wiki
I agree with Pathbinder. Lots of Maker-games have loooong and tedious dungeons with battles every 10 steps. Stuff like that is fucking awful, never strive for that. And illogical and tedious puzzles are annoying too. You'll have to figure out what that one means by yourself though :3
:taco: :taco: :taco:

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Breath of Fire II was notoriously bad for bad encounters.
Exodus 33:20 "Thou canst not see my face: for there shall no man see me, and live."

Versus:

Genesis 32:30 "For I have seen God face to face, and my life is preserved."

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Hmm... I guess I' have to say how tedious it gets having to walk around forever training when you're stuck at a boss or something.

Or, in other words, training takes too long.

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I dislike the recurring theme that Religion is evil.
Exodus 33:20 "Thou canst not see my face: for there shall no man see me, and live."

Versus:

Genesis 32:30 "For I have seen God face to face, and my life is preserved."

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Lol. The only 2 games I can think of (at the moment) that are like that are:

Tales of Symphonia
Spoiler for:
Lol, you end up fighting angels. And the Church of Martel (the main church) turns out to have a secret plot to resurrect the goddess Martel.


Tales of the Abyss
Spoiler for:
The Order of Lorelei (the main religious body in the game) has 6 "God-generals", who help the game's main antagonist Van (a Dorian General, who basically leads the God-generals) achieve his goal, which ultimately leads up to him trying to destroy all residents of the world.

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Breath of Fire II:

Spoiler for:
The traditional "dragon" faith is abandoned for a newer widespread religion, whose god turns out to be the devil.

Xenogears:

Spoiler for:
The Ethos Church was part of a bigger lie to control the public.

Xenosaga:

Spoiler for:
The Roman Catholic Church is evil. In the second game, the final boss is the Pope.


Final Fantasy 10

Spoiler for:
The Yevon Church was a system of control.

Final Fantasy: Tactics

Spoiler for:
Ivalice's religion is evil. The game's Christ-figure turns out to be evil. You fight him/her in hell as the last boss.
« Last Edit: May 19, 2008, 04:39:26 PM by Chaoslogic »
Exodus 33:20 "Thou canst not see my face: for there shall no man see me, and live."

Versus:

Genesis 32:30 "For I have seen God face to face, and my life is preserved."

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Yeah... about that.....
You know, it's prolly a recurring theme because it is at least somewhat true.   ;D

Religion has caused more problems than it's ever solved.
This is a signature.

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Bump.

What does everyone hate about rpgmaker games?

(I thought people would have more to complain about...).
Exodus 33:20 "Thou canst not see my face: for there shall no man see me, and live."

Versus:

Genesis 32:30 "For I have seen God face to face, and my life is preserved."

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Sailor Man
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So about that money...
Characters named Arshes.

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A blessing
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<3 Back.
The infinite amount of typographical and grammatical horrors.

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Shadow Knight
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Ruin that brick wall!
Project of the Month winner for October 2008
Default windowskin.
Be kind, everyone you meet is fighting a hard battle.

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Resident Cloud
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no your character cannot save the world thats what annoys me most.

apart from that avoid:
Dictators for friendly npcs(HEY BOB GO DO THIS WHILE I DO NOTHING)

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Sailor Man
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So about that money...
Still, Charcters named Arshes.

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...
Christian references. Evil angels, evil demons for that matter, gratuitous Bible quotations. I did this one in an attempt to make my game cool, and I try not to look back on that incident.
...

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A RMRK newby/nub cake
when people leave the tilesets the same for every map,  and make a world map out of the same tileset...
"Son, where is the nearest wal-mart?"
"http://www.justfuckinggoogleit.com/ you tard!"

My pokemon brings all the geeks to the yard...
Yeah...it's stuck in my head too...

Click here to feed me a Rare Candy!
Get your own at Pokeplushies!

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when people leave the tilesets the same for every map,  and make a world map out of the same tileset...
I don't think I've seen anything like that, but it'd be kinda hard to do an entire game using just the Grassland tileset in RMXP, when the only building choice there is is a tent. ;8

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Too many random encounters once every 5 steps. Random battles that last 5 minutes a piece. Spikey haired protagonists that are loners but get paired with 3 friends. The side battle system is overrated. Impossible boss characters. Lack of save points, or once you save you are too weak to continue so you must restart.

I'm thinking of making an rpg at some point, and I'd like to know what are the worst things in rpgmaker games. What's overdone in rpgmaker games. What do you hate? Music. Characters. Plot points. Battle Systems. Party Characters. Sidequests. Etc etc.

Please don't leave a typical response, like, "Anything involving 4 magic items (jewels, crystals, swords, wisemen of the 4 winds, etc)" or "Dragonball Z / Naruto rpgs", or "Final Fantasy XXIV" responses. They're vague and unhelpful. Please be specific.

Just doing some research =)

Thanks.

I guess I'll start. I hate how every villain wants to become a god. Then after becoming a god, they are killed by a breakable peice of steel.
I review RPG Maker Games. If you want me to review yours PM me. If you want to read my reviews, check out the review forum.

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A man chooses,
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a slave obeys
Project of the Month winner for April 2008
Cliche Storylines . . . .

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     I hate it when they make Random Encountersto Easy, and th suddently throw an impossible boss at you.