The RPG Maker Resource Kit
RMRK RPG Maker Creation => Requests => Script Request => Topic started by: Restaurant Sackboy on May 07, 2008, 09:27:20 AM
-
Hotkey Script
May 7, 2008
Summary
I was looking at one of Worale's scripts, the speed script, and I was kinda thinking...
Then I thought, what about Potions or so that you can put on a hotkey, and use it in-game to increase your speed, for ex. if you have [Swiftness Potion] or [Scroll of Speed], your speed would increase by... 2.5 or so.
Features Desired
- Ability to put scrolls and/or potions on hotkeys
- A graphical keyboard with a couple of buttons for ex. H-J-K and under that B-N-M.
Mockups
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg186.imageshack.us%2Fimg186%2F3783%2Fbugsftwvz6.png&hash=04f9de080e0f2746c76d6b945559a3bd7f093515)
See that 8 hotkeys in the under-right corner of the screen?
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fmedia.curse.com%2Fadjust_images%2Fresize%2F750x500%2F35%2F352.jpg&hash=7fabcf301a31dfebdc709da0600f299c423c6221)
The buttons are similar to what I mean.
Games its been in
- MapleStory
- World of Warcraft
Did you search?
Yes.
Where did you search?
What did you search for?
- rmvx button bar
- rmvx hotkey
-
This could be done with events. I'd do it if it wasn't because I'm busy with a lesser crapload of other things. It should be pretty simple actually...
-
Would it be able to show it through the whole game, with exceptions of for example fights and world map?
-
im going to start ranting at people that post this "This could be done with events." in a script request topic.
The item boxes themselves could be relatively easyily done in a script and would be much cleaner. with events. the same events would have to appear on every map :(.
The difficult part is allowing the user to customize what is in them :(.
-
But you're saying it could be done, right?
-
im going to start ranting at people that post this "This could be done with events." in a script request topic.
I'm gonna be ranted a lot by you then... :-\ Maybe I should stop.
-
im going to start ranting at people that post this "This could be done with events." in a script request topic.
I'm gonna be ranted a lot by you then... :-\ Maybe I should stop.
Off-topic, you should keep this to the thread, for ex. you could've typed:
I'm gonna be ranted a lot by you then... :-\ Maybe I should stop.
But if you want to do it by events then... Follow step 1., and if you know variables continue to step 3.
But that's just my opinion.
-
But you're saying it could be done, right?
have you seen the other scripts in the database?
my point being, if some of that stuff is possible, then hotkeys should be easy.
im out of the business of making scripts for people now..
so sorry :)
-
[offtopic]Keeping to the topic now, sorry![/offtopic]
It is very much possible. It has been done in Moghunters (at least I think it was Moghunter's) ABS (not the XAS)! I think I have a demo of it somewhere actually, but it would take some time to find. So yeah, check the database first...
-
I found this (http://www.rmrevolution.com/41/blizz-abs-action-battle-system/), I don't know if that is something?
It says; Hotkey Assignment Display, I don't really know what that means though.
-
Is it just me or is the link not working?
-
Is it just me or is the link not working?
Sorry, I fixed it.
-
Well you could, but that's a complete ABS and the Blizz-ABS in not a Customize-ABS. It fills up three parts, and the configuration program doesn't work. And you need to read both manuals in order to make a single enemy... Of course, you need only read the enemy stuff to learn the enemy stuff but still, if we're talking simple, I'd try out something else...
-
its possible yes :D. if the items change the same eg. like diablo 2s mana and health potions then itll take me about an hour
-
its possible yes :D. if the items change the same eg. like diablo 2s mana and health potions then itll take me about an hour
Ohlol, change the same?
-
I was thinking about that too, but I hope you get on it ahref! I am real excited about this as well now. Diablo 2 does have a nice way of using hotkeys...
-
whoops i meant stay the same :D
-
Yes, that would be a great idea, then you would have something such as:
B - Healing Potion
N - Mana Potion
M - Swiftness Potion
J - Scroll of Strength
K - Scroll of Defense
L - Special Ability
That would be possible right?