RMRK is retiring.
Registration is disabled. The site will remain online, but eventually become a read-only archive. More information.

RMRK.net has nothing to do with Blockchains, Cryptocurrency or NFTs. We have been around since the early 2000s, but there is a new group using the RMRK name that deals with those things. We have nothing to do with them.
NFTs are a scam, and if somebody is trying to persuade you to buy or invest in crypto/blockchain/NFT content, please turn them down and save your money. See this video for more information.
Fix Pictures to Map

0 Members and 1 Guest are viewing this topic.

*
Rep:
Level 82
GIAW 14: 1st Place (Easy Mode)2013 Project of the Year2013 Best RPG Maker User (Programming)2013 Most Promising ProjectParticipant - GIAW 11Bronze - GIAW 10
You should be able to match the tint of the screen using the Tint Picture built-in function, too. I've used that to tint pictures which were not inheriting the screen tint.

UPDATED 05-29-14


IS YOUR PROJECT OPTIMIZED?
UPDATED 07/04/15 - v2.5

RPG MAKER TOOLBOX
UPDATED 07/04/15 - v1.5

**
Rep:
Level 84
Oh wow. I completely overlooked that. Thanks guys!

*
Rep:
Level 97
2014 Most Unsung Member2014 Best RPG Maker User - Engine2013 Best RPG Maker User (Scripting)2012 Most Mature Member2012 Favorite Staff Member2012 Best RPG Maker User (Scripting)2012 Best MemberSecret Santa 2012 ParticipantProject of the Month winner for July 20092011 Best Veteran2011 Favourite Staff Member2011 Most Mature Member2011 Best RPG Maker User (Scripting)2011 Best Use of Avatar and Signature Space2010 Most Mature Member2010 Favourite Staff Member
Alright, I added a demo for GameIndonesia and a conversion patch for Adrien. - You should be able to remove OriginalWij's script from your game entirely now - though I don't know; maybe test it first. I was a little confused by what you said the problem was - I also think my script should have worked when you removed the [FIXED] from the filename, so there might be a bigger problem behind that. IDK

**
Rep: +0/-0Level 75
RMRK Junior
Sorry that I have to post here, but there isn't a function to let the picture shake when the screen shakes.
It looks really ugly! :o
And the problem with the screen tone. Wouldn't it be better to integrate it as an update like this?

Code: [Select]
def update
     @fpm.tone = $game_map.screen.tone
     @fpm_viewport.ox = $game_map.screen.shake

But I don't know where to paste it.