Woodcutting & Mining Professions
Version: 1.1
Author: Grafikal006
First Release Date: 12 - 11 - 2008
Last Updated Date: 10 - 31 - 2009
Version History
- 1.0 [12/11/08] - Initial Release
- 1.1 [10/31/09] - Updated to RMRK+ Format, included Experience Journal
Description
Shows you how to set up simple Woodcutting and Mining events each with unique respawn timers and relavent exp.
Features
- Very easy setup
- Can set unique respawn timer for every event
- Can set unique exp gain for every event
- An experience journal to keep track of your profession EXP
Planned Additional Features
Screenshots
Not really applicable unless I catch it in mid mine or mid woodcut.
Instructions
There are detailed comments in each event. Every tree event has the same comments, similarly, the mine events all have the same comments.
Credit
Support
Support can be dealt with here in this topic or you may PM me.
Author's Notes
In the demo I used trees in bulk and mines in bulk. However, in real games, having so many trees (in the same area) can induce lag. So just be careful how many you add.
Variables Used
Variables: 248-250
0533: Checking if chop/mine was successful
0534: Tracking Mining EXP
0535: Tracking Woodcutting EXP
Switches Used
Switches: None
Common Events Used
Common Events:
302: Experience Journal Common Event
Demo
Demo is attached[/list]