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well guys here's the download link. Gonna make a page on the site will full complete information.
DOWNLOAD DEMO VERSION 0.5 (http://www.megaupload.com/?d=F5X8EFPH)
File Size: 127mb
File Type: Installation .RAR (the installation had a mistake)
Creators: Zane D. Blalock
Enjoy
*Reason for file size: The file itself is big mainly because I added the soundtrack for the game, with its huge bank of sound effects. And after piecing together my own installation for it, the size went up even a tad bit more.
Please leave feedback on any bugs that have yet to be discovered.
-Please note that the game is huge because of the music files, the DEMO patches that will be uploaded later in the future will NOT contain the audio files, that will be added separately to cut down download time - ZenOokami
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Currently Working On...:
[/size]
-Redefining the Tilesets for the maps [Done]
-Currently Updating the Character files [Done]
-Currently redoing the leveling, attributes, and skill definition.[Done]
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-Adding Skills
-Adding New Systems
-Getting Demo Ready for tomorrow[Done]
-Balancing Stats of Characters and Enemies
-Animations
-*Beginning Animated Intro
Lead Designer: Zane D. Blalock
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi107.photobucket.com%2Falbums%2Fm303%2Fczzc-inc%2FKoStBoS%2Ftob.png&hash=41788990555b2d637b2c589a64d099af90dd70cc)
¤[Completion Rate]
¤[Story]
¤[Base Idea]
¤[Characters]
¤[Features]
¤[Help Us]
Kingdom of Souls: The Binding of Souls
Yea, the title has been picked
Story:.............[||||||||||||||||||] 70%
AI:..................[||||||||||||||||||||] 10%
Enemy AI:.......[||||||||||||||||||||] 5%
Database:.......[|||||||||||||||||||||] 35%
Characters:.....[||||||||||||||||||||] 20%
Systems:.........[||||||||||||||||||||] 5%
Menu:..............[||||||||||||||||||||] 1%
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi107.photobucket.com%2Falbums%2Fm303%2Fczzc-inc%2FKoStBoS%2Fstory.png&hash=4eda8f3ff96ea56d95367439a0bfe15e450f238c)
Intro
....Somewhere, in a plain between worlds... four dark mysterious figures gather...
Figure1: "The time has come... *laughs*... He He wishes to begin immediately... So lets, shall we?"
Figure2: "As long as he shows up on the death bed of Mother once more for a final show down... I'm willing to start... Humph... I wonder if he'll be surprised to see me living once more...
Figure3: "And you say you can grant unimaginable power correct!? Yesss~~~ as long as I get that power... I'm willing to serve *licks lips*.
Figure4: "...And you're worried about some Shinigami?"
Figure1: "*snickers*... No I'm worried about a Gami Shin Ookami...."
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As barriers between worlds are being torn down, join up with an alliance of good to combat evil. On your way to forming an army from the alliance gain aide from Souls (Summons[KoS], Aeons[Final Fantasy], Summon Jutsu[Naruto]) you take by showing your worthiness. Do you have what it takes to defeat this organization of Dark Dictators from controlling all life?
Base Idea
KoS:tBoS is basically like a turn based Kingdom of Hearts style game in RMXP. I got the idea to make this an actual project after I programming a ton of events into one project to test things out. Eventually i found myself with sprites from countless games. So I decided to go ahead and give spoilers to the Story of "Kingdom of Souls", since thats where the game starts off.
The game is about worlds that are colliding into other worlds. These worlds are the worlds of:- Kingdom of Souls
- Final Fantasy (1-10)
- Bleach
- Naruto
- One Piece
- D.Gray-Man
- Toonami (Tom is a playable ally)
- Even More
Each world is planned to be HUGE, as we plan to have patches for chapters for the game.
-TEASER NOTE!
Bleach is the first world to come by, and depending on which actions you take during interactive cut scenes will determine the unlocking of some strong skills/spells early at a weak level.
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi107.photobucket.com%2Falbums%2Fm303%2Fczzc-inc%2FKoStBoS%2Fcharacters2.png&hash=317181ce3ef831f999d068d0eb1301edb1ef6eff)
[/list]
Confirmed Side Characters!
[/list]
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi107.photobucket.com%2Falbums%2Fm303%2Fczzc-inc%2FKoStBoS%2Ffeatures.png&hash=11a2449f1c136b6487cbe9be13bfe8400ac4d0eb)
Systems
Red = Not functional
Yellow = Base of programming done (functional)
Green = Completed
- Jump System
- Turn System
- Time System - Updated to "Zane Blalock's Advanced Time System 3.2"
- Summoning System
- Battling System
- Advanced HUD (interactive) - Been Working on this, I have a base of the programming done
- communication system -
- Online Boards (monthly updates)
- More...
Goals- Build an Army
- Strengthen the Army
- Obtain Power from the Souls to summon
- Defeat the Evil Dictators
- Restore balance
Dynamic AI
The Artificial Intelligence will be somewhat more advanced than my earlier work. I spent about a good 3 months properly coming up with theories and found multiple ways to keep dialog fresher than most games have had. The only problem is that now EVERY NPC has to have their own character Background... That means they have their own personality, and their own reactions to what ever you do.
What does this mean? It means the programming of just talking with a NPC has to be extremely long because I want countless remarks towards you. Doing this calls different conversations through [Variables, Switches, Self-Switches, Timers, and ect.].
[UPDATE:12/17/09]
The AI has once more been updated. Each AI has a set of routines that they will switch up depending on random occasions. Tho in the demo this will not be the case, the demo will continue using "ZB's Adv AI System v2.5"
Dynamic Maps
Every Map will feature interaction out the donkey. Almost everything in the game can be examined, and checked. Almost everything can be activated to do something.
[UPDATE:12/17/09]
The maps now have a variety of sub categories that determine a set amount of events such as weather, and visual effects. Although its still underdeveloped
Battling
Last Updated: 09/14/09
Currently we have a Side View "NON-ANIMATED" battle system. This way, we can focus on getting the project done faster.
Also I'm working on making a stable AI system to go along with each monster and troop.
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi107.photobucket.com%2Falbums%2Fm303%2Fczzc-inc%2FKoStBoS%2Fscreenshots.png&hash=7603a789d7bc45a5da001679bc8391444a2b9c2a)
[size="4"]Concept Art[/size]
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi107.photobucket.com%2Falbums%2Fm303%2Fczzc-inc%2FKoStBoS%2FHelp.png&hash=9ba764b951ebeb78eee36b9eb5b8df3bac617107)
If you wish to help KoS:tBoS Please join the Development team as one of the following:- Graphic Artist
- Eventer
- Programmer
-AI
-Systems
-ect
- NPC Director/Coordinator
- Writer
- Mapper
- Character Developer
- Anime-ist? (someone who knows A LOT of ACCURATE info on animes)
If you can not do either of these then please help by doing one of the following:- Becoming a Voice Actor
- Supporting our Project by getting the word out about the game
- Add this to your signature on other forums (https://rmrk.net/proxy.php?request=http%3A%2F%2Fi107.photobucket.com%2Falbums%2Fm303%2Fczzc-inc%2FKoStBoS%2FKoS-TBOS.png&hash=72fba7f53478c11b6a2994325df3c3246e705aac)
[IMG]http://i107.photobucket.com/albums/m303/czzc-inc/KoStBoS/KoS-TBOS.png[/IMG]
or these cool ones
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi107.photobucket.com%2Falbums%2Fm303%2Fczzc-inc%2FBloodSetzune.png&hash=25f4e8aadc7e4217a982804b99ff57dedbfc6623)
[IMG]http://i107.photobucket.com/albums/m303/czzc-inc/BloodSetzune.png[/IMG]
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi107.photobucket.com%2Falbums%2Fm303%2Fczzc-inc%2FBloodSetzune1.png&hash=ceb75f8cc15254004af0117f61551f11a8ef1869)
[IMG]http://i107.photobucket.com/albums/m303/czzc-inc/BloodSetzune1.png[/IMG]
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi107.photobucket.com%2Falbums%2Fm303%2Fczzc-inc%2FBloodSetzune2.png&hash=15bbace2843dc80a69e7351d8ef399a43873b490)
[IMG]http://i107.photobucket.com/albums/m303/czzc-inc/BloodSetzune2.png[/IMG]
Credit List - Please note that a lot of the resources I have were found on google. I take no credit for premade work, only the masterpiece of its use, If your work is in this game, please let me know.:
-Dollmage
-DarkPaladin
-Dubealex
-Marked
-Conner
-EmilyAnnCooper
-(forgot name) she developed a game with bee women and mermaids and faries, and im using her tilesets x.X
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi107.photobucket.com%2Falbums%2Fm303%2Fczzc-inc%2FKoStBoS%2F1134434.png&hash=9564d231ffc162a99f3478131c692edee9ac08db)
-Zane D. Blalock- A.K.A. -ZenOokami-
Kingdom of Souls © CZZC Inc. 2009
www.czzc-inc.tk (http://www.czzc-inc.tk)